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#Mafia Game

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INTRO

Welcome town. I have something to confess: None of you were given role PMs last DP; I didn't even have a setup completed. I had a setup, but I wanted to retool it last minute, since Bullish had already done something like this before and I wanted to be more original. So, I just dropped you in for shits and giggles. It was funny and I'm glad most of you enjoyed it.

Still, I am kind of a clown for not being ready on time, aren't I? Could you imagine a world where everyone was a clown like me? A world full of fraudsters, fools, and people who just don't have it all together?

No need to imagine that. We live in one. They are found on the news, in the news, on the TVs, interwebs, colleges, businesses, and even your local Wal-Mart. You cannot escape them; you will always have to deal with their incompetence. We all do.

It is thus in "celebration" of this clown world that I present to you this mafia game.

SETUP INFO

There are many type of clowns.

TOWN- Town is made up of the establishment clowns. These are figures who rose to prominence, and because mainstream in their area of focus. They will do whatever they can to hold onto the power, fame, and wealth that they have. There are 6 of you who meet this criteria. You cannot join win the mimes or jester, but you can join win with the other two third parties.

MIMES- The mimes are made up of the rebellious clowns. These are figures who actively challenge the establishment, in what can only be described as a death wish. Most of the time, you are worse and will create your own establishment if you overtake the previous establishment and become the face of your area of focus. There are 2 of you who meet this criteria. You cannot joint win with the town or jester, but can joint win with the other two third parties.

JESTER - The jester is a clown who lives for the spectacle. It doesn't matter who's on top of society as long as they get their attention. Only 1 of you meets this criteria. You cannot joint win with the town or mimes, but you can joint win with the other two third parties.

THE OTHER TWO - They are types that are to be revealed. There are 2 of you. You can joint win with the town, mimes, or jester; however, you cannot joint win with each other.

ADVICE

Town- You are playing to mislynch yourselves, to deny the jester and mime their win conditions.

Mime- You are playing to get mislynched, so you should hide among town.

Jester- You are also playing to get mislynched. Don't just hide among town, hide with the mimes if you can spot them as well.

The other two - I recommend you don't mention your identity to town. They can use you for safe mislynches if needed.

NEW MECHANIC

In addition to voting for lynches, all 11 of you are voting to give one specific player a gun for the next night phase. That player may shoot another player in the night.

PLAYER LIST

1. Pie
2. Casey
3. Skipper
4. Earth
5. Lunatic
6. Whiteflame
7. Joebob
8. Owen
9. Wylted
10. Greyparrot
11. Banana

OUTRO

With 11 players alive, it takes 6 votes to lynch. Whoever has the most nominations at the end of the DP will get the gun. VTL = Vote to lynch; VTN = vote to nominate.

The DP ends at 2pm EST on Thursday, Nov 21.

Good luck ya clowns!
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intro to sign up thread here

So, there's a lot of new and new-ish players who have never seen a bastard game before. Isn't that a shame??? Don't worry folks, now is the time!!!!!!

First things first: What IS a bastard game?

As you may expect, a bastard game is a game that is terribly designed on purpose- for comedic purposes. These games are not to be taken as seriously as a normal game- rather, they are for the express purpose of clowning around, for both the players and mod. These games are best when you enjoy the show, and are a part of the show! Additionally, bastard design can be an art of its own- a place where really wacky, semi BS but also weirdly balanced games can be created for a unique and memorable experience. Bastard games just hit different.

Rules: (Yes, even bastard games have rules.)

Players may not contact each other about the game aside from in-thread and game-approved PMs. Dead players contacting the living players to better spectate the game is acceptable as long as no information is revealed or hints/tips are given to the living player. However, I strongly prefer dead players contact me for information if they want to spectate. Dead players may contact other dead players.

Spectating players may not reveal information about this game (roles, characters, etc.) since all players can see it. Any players given inside information still relevant to the game cannot replace other players.

If a player is replaced out, they may not reveal information about this game (see above) unless I specifically allow them to replace someone in the game.

Once a player is dead they may not communicate in-thread. They may still communicate in game approved PMs, however. Also, players may not talk after the DP has ended. During twilight it is fine to talk, but not after final vote count and flip are posted.

No players may C/P their role PM or fake doing so. Just kidding. You can do it this time.

DO NOT edit your posts in DP threads. Violators will be banished to an alternate dimension where they edited their post and were not punished for it. 

DO NOT like posts after death. (Uh oh. I can't stop you.)

All questions to me about the game will be answered wherever they were posted as long as they can be answered without ruining the game. I can and will answer all hypotheticals, but cannot answer questions about unrevealed information, with a few exceptions that will already be specified at the start of the game without the need for players to ask about. Example: If a player asks if there is a cop in the game, I cannot confirm or deny that. I can, however, answer questions about how a cop would work if it were to be in the game, since that is a hypothetical.

The role a player gets will be the role that player gets. Do not ask me to have you swapped for something else, please. I will deny the request in all circumstances.

Please respect the other players around you. If violated, penalties may vary, but I will always give a warning first. This will be loosely enforced; I will only step in on the worst of circumstances, so don't expect me to do anything if someone merely mocks or teases you. IN FACT, I encourage you all to mock and tease each other.

Clowns in the car:
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9+... all the way to infinity. This game could have a hundred players for all I care. Minimum to get the game going is 8.

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Welcome to DP1!

Most of you do not know your affiliation and roles (not yet anyway). A select few of you do.

1. Pie
2. Casey
3. Skipper
4. Earth
5. Lunatic
6. Whiteflame
7. Joebob
8. Owen
9. Wylted
10. Greyparrot
11. Banana

With 11 players alive, it takes 6 votes to lynch.

DP ends in 48 hours.
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Ding dong!

Ladies and gentlemen, as we continue to fly, we like to take note of certain checkpoints. If you look outside your windows, you will see that it is daytime again. Welcome to DP3!

We are turning on the lights in the cabin. If you see any bodies, please notify an attendant. They will bring a body bag immediately.

If any of you are in distress, notify an attendant. They will bring you an alcoholic beverage of your choice.

As always, thank you for flying with Mayday Airlines, where we make sure you stay calm and relaxed under air pressure.

Click!

Body bags sitting in the back of the plane:

Owen - Air France Flight 447 - Rolestopper-Inventor, Town
Casey - Casey – MH370 – Motion Investigative JOAT [Tracker, Watcher, Reporter, Inspector], Town

Lynched last DP:

Moozer – Gimli Glider – Strengthener - Town 

Deaths: zero 

Terminal outcome: Successful emergency landing on improvised runway

Probable cause: Cascading chain of failures leading to fuel exhaustion 

Summary: On July 23, 1983, Air Canada Flight 143 took off on a routine flight from Montreal  to Edmonton.

However, it was doomed to never make it there. The plane had a faulty fuel  indicator sensor; this in itself was not a problem, since maintenance workers were aware  of it and were manually measuring fuel.

What was a problem was that their measurements were taken in pounds, while fuel  requirements were logged in kilograms; consequently, the plane was only given roughly  half of its required fuel load. Though several checks by both workers and the pilots should  have caught this, either inattention or laziness precluded that. 

En route, the engines flamed out due to fuel exhaustion – though the plane had sufficient  airspeed to not crash immediately, it began losing altitude. 
Fortunately, one of the pilots had experience with an old military base, and decided to  redirect the plane there; with mere miles to spare, they executed a difficult sideslip  maneuver (losing altitude without changing direction) in order to land on the runway. All  passengers on board survived, with no serious injuries involved. 

The pilots were promptly reprimanded for their negligence, then recognized for their  heroism. 

Role: 

Because of the courage and skill shown by the pilots in landing a stricken plane under  some of the most difficult conditions possible, you are the Strengthener. Each night, you  can target a player, making their actions immune to interference by active abilities. 

Legacy: 

Most air accidents like this go wrong. This one didn’t. 

You are INFORMED that the accidents in this game have led to a combined death toll of [REDACTED]. 

YOU MAY NOT CLAIM THIS INFORMATION IN ANY WAY. IF YOU DO, YOU WILL BE  VANILLAIZED IMMEDIATELY. 

Legacy role: 

After you die, this information will be released with your role PM. 

IN ORDER FOR THIS ABILITY TO ACTIVATE, YOU MUST HAVE POSTED AT LEAST 25 (twenty five) TIMES IN THE LAST DAY. Otherwise, this information will be redacted.

Became a victim of unfortunate circumstances in the night:

No one

Co-pilot Note:

Moozer did not meet the post requirement for his legacy role to activate. Therefore, the information has been redacted.

Living potential lawsuits:

1. whiteflame
2. Pie
3. Banana
4. Earth
5. Cerulean
6. Luna

With 6 alive, it takes 4 votes to lynch. The DP ends in 72 hours from the first player-made post in the thread.
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1.
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Let's hope I don't screw this up too horribly
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MAFIA WINS!!!
Pie is the MVP of this game.


SETUP
The theme split was "Globalism vs. All Else." I'm sure all these have been said to be part of a globalist conspiracy by conspiracy theorists, but the New World Order is the only one where it's explicit.

Mafia

ILikePie5 - You are the New World Order conspiracy theory. Proponents of this theory believe the world’s governments are working together in a secret society to create a single totalitarian regime.

“The Illuminati controls everything, man.”

Because of this, you are a 1x Recruiter. Once per game in the night, you may recruit an opposing player into your affiliation, which would be mafia in this case.

In addition, you are also a Godfather. You will appear innocent on all affiliation investigations.

You win with the Mafia. Since you are from the Mafia, you may submit a night kill each night. For this game, you may not use your night kill on the same night you recruit someone.

There’s a whole world of conspiracy theories out there, man. Thus, you will not be getting any fake claims.

Advice for this game: Use your recruitment ability ASAP!


Barney (formerly RationalMadman) - You are the Michael Obama conspiracy theory. Proponents of this theory believe former FLOTUS Michelle Obama is secretly transgender. 

“Tell me she doesn’t look like a man!”

Because of this, you are a 1x Vanillizer. Once per game at night, you may select another player and “transition” them to Vanilla. This ability will be used up even if the target is already a Vanilla.

You win with the Town (recruited to Mafia NP1).


Town

Whiteflame - You are the Alternative Therapy Suppression conspiracy theory. Proponents of this theory believe the FDA suppresses natural cures for diseases to support the medical industry.

“They have a cure for cancer. They’re just hiding it.”

Because of this, you are a Doctor. Each night, you may target another player to protect them from any lethal night actions targeting them.

You win with the Town.


Greyparrot - You are the Israeli Animal Espionage conspiracy theory. Proponents of this theory believe the Israeli government uses animals for espionage on people and governments whilst disguising it as migration tracking.

“The Mossad throwing the shark toward Egypt is not out of the question.”

Because of this, you are a Cop. Each night, you may investigate another player. Their affiliation will be made known to you, in the form of “guilty” for anti-town affiliations or “innocent” for pro-town or neutral affiliations.

You win with the Town.


Supa - You are the Sandy Hook Crisis Actors conspiracy theory. Proponents of this theory believe that no one died at Sandy Hook and that the whole incident was made up to promote gun control.

“It’s synthetic, completely fake with actors.”

Because of this, you are a Vanilla. You have no powers. 

You win with the Town.


Earth - You are the Bush Did 9/11 conspiracy theory. Proponents of this theory believe former POTUS George W. Bush made up a terrorist attack in what was a controlled demolition of the Twin Towers to promote an oil war.

“That was actually a cruise missile that hit the Pentagon.”

Because of this, you are a Vanilla. You have no powers. 

You win with the Town.


That2 - You are the Holocaust Never Happened conspiracy theory. Proponents of this theory believe the Holocaust was made up to promote Jewish immigration to the United States.

“I don’t know, man. Six million seems kind of high.”

Because of this, you are a Vanilla. You have no powers. 

You win with the Town.


GAME ACTIONS

DP1
Town - lynch Supa (Voted for Supa: Whiteflame, Greyparrot, That2, Pie; Voted for Pie: RM; VTNL'd: Supa)

NP1
Pie - Recruit Ragnar
Barney - Vanillaize Pie
Greyparrot - Investigate Whiteflame
Whiteflame - Protect Barney

DP2
Town - lynch Earth (Voted for Earth: That2, Whiteflame, Pie, Greyparrot; Voted for That2: Earth)

NP2
Pie - Kill That2
Greyparrot - Investigate Pie
Whiteflame - Protect Whiteflame


REVIEW

I'd say this setup turned out to be scum-sided. It wasn't egregiously so, but I feel like I could've done better. The idea was to load town up with power and then provide a single mafioso to the chance to recruit one of them so they could use it for themselves. Looking back, I probably should've added an eighth player slot (preferably a Town Watcher or Clairvoyant) to give the Town one more guaranteed DP. That would've made this setup truly balanced, in my opinion. I'll give town at least three guaranteed DPs my future games.

In DP1, RM had a great idea to use his vanillaizer to confirm himself as Town, but he made a mistake outting that plan DP1. His gut read was right on Pie too, but he wasn't able to build a good case for it. Pie did a good job refuting the case without slipping up, and Town backed off on their inquiries of him. He didn't have to do an amazing job, either; RM was so hell-bent on proving Pie to be scum that he pushed town away from his correct read. RM did have a good idea asking the Town about the political wing their theory was on, though. It was off the mark, but it wouldn't have hurt. If anything, it would've limited Pie's fake claim choices. Unfortunately, RM went too far by asking everyone to out their character for his theories, and no one listened to him on theme split theories after that. Greyparrot made a mistake outting his character so easily, but he got away with it. Earth's character claim was fine because they were a Vanilla. Town made a mistake pressuring Whiteflame into claiming, and Pie took advantage and added to the pressure. I don't blame Whiteflame for claiming, given the pressure. Pie's fake character claim was mid, but it didn't matter. I'm not sure why the Town was sussing Supa, but he was lynched regardless.

NP1, Pie correctly speculated that Greyparrot was the Cop and that Whiteflame was the Doctor, but he took Barney instead. I think he should've taken Greyparrot, but whatever. Greyparrot's investigation into Whiteflame was a waste in my eyes, given that Whiteflame was a claimed Doctor. Whiteflame's protection of Barney was the right play from the information he had, but it ultimately didn't matter. I think Barney's vanillaization of Pie was ok, given he had little to lose in doing so.

DP2, Town had a bloc that included everyone but That2, Earth, and Pie; Barney didn't have to do much to hide in that bloc. I'm just confused by the defenses That2 and Earth put up, as neither were sufficient. If both had put up a better defense, the Town would've probably looked at Pie a bit more. Neither did, and the Town chose Earth. Pie's VIP claim was okay. Greyparrot definitely hammered too early when there was plenty of the DP left.

NP2, Greyparrot had the right idea to investigate Pie, and Whiteflame's self-protection wasn't a bad idea either. Unfortunately for the Town, Pie saw it coming, so he decided to kill That2.

GG, everyone.
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Hello, and welcome to DP2!

Announcement:

Barney has replaced in for RationalMadman.

Silenced by the Secret Service:

Lynched DP1 - Supa - You are the Sandy Hook Crisis Actors conspiracy theory. Proponents of this theory believe that no one died at Sandy Hook and that the whole incident was made up to promote gun control.

“It’s synthetic, completely fake with actors.”

Because of this, you are a Vanilla. You have no powers. 

You win with the Town.

Targeted Individuals:

1. Pie
2. Whiteflame
3. That2
4. Earth
5. Barney (formerly RationalMadman)
6. Greyparrot

With 6 alive, it takes 4 votes to lynch. The Day Phase ends Saturday, October 29, @ 2:00 PM EST.

GLHF!
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Hello, everyone! Get your tin foil hats on; this is DP1!

Mod Confirmations:

There is no Jester.

There is no third party.

Rules (C/P'd from sign-ups):

Players may not contact each other about the game aside from in-thread and game-approved PMs. Dead players contacting the living players to better spectate the game is acceptable as long as no information is revealed or hints/tips are given to the living player. However, I strongly prefer dead players contact me for information if they want to spectate. Dead players may contact other dead players.

Spectating players may not reveal information about this game (roles, characters, etc.) since all players can see it. Any players given inside information still relevant to the game cannot replace other players.

If a player is replaced out, they may not reveal information about this game (see above) unless I specifically allow them to replace someone in the game. Mafia players cannot become replacements. If a Town player replaces a Mafia player, their former player slot no longer wins with the Town.

Once a player is dead they may not communicate in-thread. They may still communicate in game approved PMs, however. Also, players may not talk after the DP has ended. During twilight it is fine to talk, but not after final vote count and flip are posted.

No players may C/P their role PM or fake doing so. All role PMs must be paraphrased.

All questions to me about the game will be answered wherever they were posted as long as they can be answered without ruining the game. I can and will answer all hypotheticals, but cannot answer questions about unrevealed information, with a few exceptions that will already be specified at the start of the game without the need for players to ask about. Example: If a player asks if there is a cop in the game, I cannot confirm or deny that. I can, however, answer questions about how a cop would work if it were to be in the game, since that is a hypothetical.

The role a player gets will be the role that player gets. Do not ask me to have you swapped for something else, please. I will deny the request in all circumstances.

Silenced by the Secret Service:

None yet

Targeted Individuals:
1. Pie
2. Supa
3. Whiteflame
4. That2
5. Earth
6. RationalMadman
7. Greyparrot

With 7 alive, it takes 4 votes to lynch. The Day Phase ends Tuesday, October 25, @ 2:00 PM EST

Good luck, and have fun!
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Hello all, and welcome to Conspiracy Theory Mafia!

This game is a 7-player setup that is based on conspiracy theories. Each player will be given a conspiracy theory as a character that represents their power role, although not necessarily their affiliation. This game is my most balanced and fun one yet. There is no Jester.

Rules: (Expect a lot of obvious mafia game rules that you already know about here.)

Players may not contact each other about the game aside from in-thread and game-approved PMs. Dead players contacting the living players to better spectate the game is acceptable as long as no information is revealed or hints/tips are given to the living player. However, I strongly prefer dead players contact me for information if they want to spectate. Dead players may contact other dead players.

Spectating players may not reveal information about this game (roles, characters, etc.) since all players can see it. Any players given inside information still relevant to the game cannot replace other players.

If a player is replaced out, they may not reveal information about this game (see above) unless I specifically allow them to replace someone in the game. Mafia players cannot become replacements. If a Town player replaces a Mafia player, their former player slot no longer wins with the Town.

Once a player is dead they may not communicate in-thread. They may still communicate in game approved PMs, however. Also, players may not talk after the DP has ended. During twilight it is fine to talk, but not after final vote count and flip are posted.

No players may C/P their role PM or fake doing so. All role PMs must be paraphrased.

All questions to me about the game will be answered wherever they were posted as long as they can be answered without ruining the game. I can and will answer all hypotheticals, but cannot answer questions about unrevealed information, with a few exceptions that will already be specified at the start of the game without the need for players to ask about. Example: If a player asks if there is a cop in the game, I cannot confirm or deny that. I can, however, answer questions about how a cop would work if it were to be in the game, since that is a hypothetical.

The role a player gets will be the role that player gets. Do not ask me to have you swapped for something else, please. I will deny the request in all circumstances.

List

1.
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3.
4.
5.
6.
7.

GLHF!
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MAFIA WINS!!!

The split was teams with toxic fanbases being mafia. Roles were determined by what they were known for and team history- past and recent.

CLINCHED - MAFIA

Speedrace - You are the New England Patriots. A franchise known for its many Super Bowl titles, you have also become known to do anything to gain them. Thus, you are a Strongman. When committing the NK, you will negate any protective (but not avoidance) roles the night kill target may have. You win with the Mafia.

Badger - You are the Pittsburgh Steelers. A franchise known for its infamous Steel Curtain defense, you stop any offensive penetration into your plan. Thus, you are a 3x Roleblocker. Once per night, thrice per game, you may target a player and prevent them from using any power role they have for the night. You win with the Mafia.

Wylted - You are the Dallas Cowboys. A franchise known for its opposition to NFL rulings and proceedings, you unfortunately take measures that make you no different than the NFL you oppose. Thus, you are a Goon. You have no special abilities. You win with the Mafia.

Fake Claims Pool: Green Bay Packers, Cincinnati Bengals, Tennessee Titans, Philadelphia Eagles (complete trap claim).

ELIMINATED - TOWN

Danielle - You are the Indianapolis Colts. A franchise known for one of the most secretive and infamous movements of a team in league history, you haven’t found much of a difference in impact on the league since. Thus, you are a 2x Commuter. Once per night, twice per game, you may leave town and avoid any targets from power roles. You win with the Town.

Earth - You are the Buffalo Bills. A franchise known for its “Bills Mafia” fanbase, you had the privilege of watching said fans crowdfund a ton of money for a hospital in recent times. Thus, you are a Doctor. Once per night, you may target a player aside from yourself and protect them from any lethal action against them for the night. You win with the Town.

SirAnon - You are the Arizona Cardinals. A franchise known for building around experienced players in the past, you have become the retirement home of the NFL. Thus, you are a 2x Babysitter. Once per night, twice per game, you may target a player and protect them from any lethal action taken against them for the night; however, if you die the player you are protecting dies with you. You win with the Town.

MisterChris - You are the San Francisco 49ers. A franchise known for coming back from player injuries, you have an impressive five Super Bowl titles as well. Thus, you are the Lynchproof. You cannot be lynched in the day; however, this will go away in MYLO/LYLO situations. You win with the town.

Greyparrot - You are the Atlanta Falcons. A franchise known for repeated choking, with the worst of it coming in a Super Bowl. Thus, you are a Hated. You will take one vote less to lynch than normal; however, this will go away in MYLO and LYLO situations.

Oromagi - You are the Houston Texans. A franchise known for being the newest, you have yet to accomplish anything notable aside from the Bill O’Brien disaster. Thus, you are a Vanilla. You have no special abilities. You win with the Town.

Pie - You are the Chicago Bears. A franchise known for being one of the oldest teams in the NFL, you only have one Super Bowl title and oftentimes will lose to your biggest rival up North. Thus, you are a Vanilla. You have no special abilities. You win with the Town.

That2 - You are the Jacksonville Jaguars. A franchise known for being one of the worst ever, you torture your fans to the point where you had them openly protesting in clown outfits at your stadium during a game. Thus, you are a Vanilla. You have no special abilities. You win with the Town.

Whiteflame - You are the Seattle Seahawks. A franchise known for being incredibly mediocre, you had a failed dynasty because you could never give Russell Wilson a proper O-Line. Thus, you are a Vanilla. You have no special abilities. You win with the Town.

GAME ACTIONS

DP1:
Oromagi was lynched

NP1:
Danielle - Waive
SirAnon - Waive
Earth - Doctor Pie
Badger - Roleblock SirAnon
Speedrace - NK Pie

DP2:
Earth was lynched

NP2:
Danielle - Commute
SirAnon - Waive
Badger - Roleblock Whiteflame
Speedrace - NK Danielle

DP3:
Greyparrot was lynched

NP3:
Danielle - Waive
SirAnon - Waive
Badger - Roleblock Danielle
Speedrace - NK Danielle

DP4:
Whiteflame was lynched

GAME REVIEW

Given my previous games, I think this was a step in the right direction. However, there are definitely an issue I would've made different in hindsight.

So I tried stating the setup creation by starting with a power role dynamic and making it the core of the game. Then, I filled the remining roles, theme split, and characters, in that order. The dynamic I chose was "Town roles that could stop an NK and their counters". I started with a Doctor and Strongman, then gave town a Babysitter to stop an NK if they got rid of the Strongman and the Doctor had already died. Thinking the Strongman was still to strong, I added a Commuter that would avoid the Strongman entirely by leaving town. To give Mafia a chance to NK the Commuter, I gave them a Roleblocker that would stop them from leaving town; however, they had to be a bit more coordinated for this. At this point I filled in the rest. I went back to add in the Lynchproof after noticing Town would likely have a hard time figuring out the theme. I then balanced this with a Hated to make it easier for Mafia to cast suspicion on someone. I finished by adjusting characters to fit the new roles. To conclude, I do think the setup was balanced. At least on paper.

In reality, the game setup was way too repetitive. This made the game harder to read for both teams, and instead of being a game of making plays, it became a game of not making mistakes since the roles were confusing. While both teams had the opportunity to make mistakes, it lent its hand to whichever team got off to a hot start, unless a big turnaround would occur, but that didn't happen. So I leaned a pretty good game design lesson here: When picking a power role dynamic to start a game with, do NOT choose protective roles. Those roles exist mainly to protect informational roles, and therefore are NOT meant to be the centerpiece of a setup.

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If you have any thoughts, please post them; I am open to feedback (to improve my future games) and curious to see your thought processes.

GG.
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Welcome, to DP4!

Lynched Last DP:

Greyparrot - You are the Atlanta Falcons. A franchise known for repeated choking, with the worst of it coming in a Super Bowl. Thus, you are a Hated. You will take one vote less to lynch than normal; however, this will go away in MYLO and LYLO situations.

Died in the Night:

Danielle - You are the Indianapolis Colts. A franchise known for one of the most secretive and infamous movements of a team in league history, you haven’t found much of a difference in impact on the league since. Thus, you are a 2x Commuter. Once per night, twice per game, you may leave town and avoid any targets from power roles. You win with the Town.

--------------------------------------------------------------

*Camera cuts back to announcer booth; both announcers are missing*

--------------------------------------------------------------

Eliminated:

Danielle - Town 2x Commuter
Greyparrot - Town Hated
Earth - Town Doctor
Pie - Town Vanilla
Oromagi - Town Vanilla

In the Hunt:

1. Whiteflame 
2. Badger 
3. That2 
4. SirAnon
5. Wylted 
6. MisterChris
7. Speedrace

On the Bench:

1. Supa
2. Oromagi
3. Earth

With 7 alive, it takes 4 votes to lynch.

The DP ends on Monday, June 20 @ 7:00 am EST.

GLHF!
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Welcome to DP3!

Lynched last DP:

Earth - You are the Buffalo Bills. A franchise known for its “Bills Mafia” fanbase, you had the privilege of watching said fans crowdfund a ton of money for a hospital in recent times. Thus, you are a Doctor. Once per night, you may target a player aside from yourself and protect them from any lethal action against them for the night. You win with the Town.

Died in the Night:

No one.

———————————————————

*Halftime show is interrupted and the camera feed cuts to static*

————————————————————

Eliminated:

Earth - Town Doctor
Pie - Town Vanilla
Oromagi - Town Vanilla

In the Hunt:

1. Whiteflame 
2. Greyparrot 
3. Badger 
4. That2 
5. SirAnon
6. Wylted 
7. MisterChris
8. Speedrace
9. Danielle

With 9 alive, it takes 5 votes to lynch.

The Day Phase ends on Thursday, June 16 @ 1:00 pm EST.
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Welcome, to DP2!

You know the rules. Let's see that Day Phase in slo-mo!

Lynched Last DP

Oromagi - You are the Houston Texans. A franchise known for being the newest, you have yet to accomplish anything notable aside from the Bill O’Brien disaster. Thus, you are a Vanilla. You have no special abilities. You win with the Town.

Died in the Night

Pie - You are the Chicago Bears. A franchise known for being one of the oldest teams in the NFL, you only have one Super Bowl title and oftentimes will lose to your biggest rival up North. Thus, you are a Vanilla. You have no special abilities. You win with the Town.

-----------------------------------------------------------

Announcer 1: Well, that was a rough first quarter for the Townsman Tigers.

Announcer 2: Scum Snakes lead the game at the beginning of the second quarter.

-----------------------------------------------------------

Eliminated:

Oromagi - Town Vanila
Pie - Town Vanilla

In the Hunt:

1. Whiteflame
2. Earth
3. Badger
4. Greyparrot
5. That2
6. SirAnon
7. Wylted (subbing in for Barney)
8. MisterChris
9. Speedrace
10. Danielle

On the bench:

1. Supa

With 10 alive, it takes 6 votes to lynch.

The Day Phase ends on 11:45 am on Sunday, June 12 EST.

Good luck and have fun!
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Welcome, all, to DP1!


Rules: (Expect a lot of obvious mafia game rules that you already know about here, C/P’d from sign-ups thread.)

Players may not contact each other about the game aside from in-thread and game-approved PMs. Dead players contacting the living players to better spectate the game is acceptable as long as no information is revealed or hints/tips are given to the living player. However, I strongly prefer dead players contact me for information if they want to spectate. Dead players may contact other dead players.

Players may not reveal information about information about this game (roles, characters, etc.) since all players can see it.

Once a player is dead they may not communicate in-thread. They may still communicate in game approved PMs, however. Also, players may not talk after the DP has ended. During twilight it is fine to talk, but not after final vote count and flip are posted.

No players may C/P their role PM or fake doing so. All role PMs must be paraphrased.

All questions to me about the game will be answered wherever they were posted as long as they can be answered without ruining the game. I can and will answer all hypotheticals, but cannot answer questions about unrevealed information, with a few exceptions that will already be specified at the start of the game without the need for players to ask about. Example: If a player asks if there is a cop in the game, I cannot confirm or deny that. I can, however, answer questions about how a cop would work if it were to be in the game, since that is a hypothetical.


————————————————

Announcer 1: Good morning and good Sunday! We bring to you live from our studios this broadcast of the NFL on FS1!

Announcer 2: Yes we do, and tonight several teams are looking to lock up their playoff spots, as we are only a few weeks out from the regular season!
 
Announcer 1: And don’t forget, if you’re a team and you find yourselves behind in the running, do not give up! Anything can happen on any given Sunday!

Announcer 2: Yes it can and yes it will! In fact something is happening- it’s the opening kickoff!

————————————————

Eliminated:

None

In the hunt:

1. Whiteflame
2. Earth
3. Pie
4. Badger
5. Greyparrot
6. That2
7. SirAnon
8. Barney
9. MisterChris
10. Oromagi
11. Speedrace
12. Danielle

Replacements:

1. Wylted
2. Supa

With 12 alive, it takes 7 votes to lynch.

The Day Phase ends on Wednesday, June 8 @ 1:00 pm

Good luck and have fun!
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Welcome to NFL Mafia! This game setup was made with help from Lunatic.

This is a game based on the National Football League, an American league that plays football (duh)! Each character will be a team that currently plays in the league and will have a theme that divides the team into two categories, with stated reasons for roles based on the team as well. Scum team will have a fake claim pool (with some better than others) and may also go outside of the pool for fake claims. There is no Jester.

Standard rules of game format and mechanics apply to this 12-player game. I can adjust to 9 players if need be, but I am going to try really hard not to have to do that.

Rules: (Expect a lot of obvious mafia game rules that you already know about here.)

Players may not contact each other about the game aside from in-thread and game-approved PMs. Dead players contacting the living players to better spectate the game is acceptable as long as no information is revealed or hints/tips are given to the living player. However, I strongly prefer dead players contact me for information if they want to spectate. Dead players may contact other dead players.

Players may not reveal information about information about this game (roles, characters, etc.) since all players can see it.

Once a player is dead they may not communicate in-thread. They may still communicate in game approved PMs, however. Also, players may not talk after the DP has ended. During twilight it is fine to talk, but not after final vote count and flip are posted.

No players may C/P their role PM or fake doing so. All role PMs must be paraphrased.

All questions to me about the game will be answered wherever they were posted as long as they can be answered without ruining the game. I can and will answer all hypotheticals, but cannot answer questions about unrevealed information, with a few exceptions that will already be specified at the start of the game without the need for players to ask about. Example: If a player asks if there is a cop in the game, I cannot confirm or deny that. I can, however, answer questions about how a cop would work if it were to be in the game, since that is a hypothetical.

1.
2.
3.
4.
5.
6.
7.
8.
9.
10.
11.
12.

GLHF!

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Welcome to DP2!

Lynched last DP: 

Earth - Mafia Ninja

Died in the night:

No one

Remaining players:

1. Whiteflame
2. Disc
3. Supadudz
4. Oromagi
5. Mikal (still looking for a replacement)
6. Pie
7. Badger
8. Greyparrot

With 8 players alive, it will take 5 votes to lynch. The DP ends on February 20, @ 9:00 PM EST.

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Welcome to DP1 (again)!

Here are the possible Power Roles (rolled once for each player in the game):

Mafia:
No power role (50% chance)
1 power role, selected from pool (50% chance)

Town:
No power role (70% Chance)
1 Power role, selected from pool (30% chance)

Power Role Pool (equal odds each)

Mafia: 3x Roleblocker, 2x Redirector, Janitor, Ninja, Strongman, Lookout

Town: 1x Bulletproof, Tracker, 2x Doctor, Watcher, 3x Roleblocker, Bodyguard, Popular (gone in MYLO/LYLO),  1x Gunsmith, 1x Commuter, 1x Weak Cop

The game will be a 2v7.

With 9 players alive, it will take 5 votes to lynch.

1. Whiteflame
2. Incel-Chud
3. Supadudz
4. Oromagi
5. Mikal
6. Pie
7. Earth
8. Badger
9. Greyparrot

Good luck to all participants!

The DP ends on February 16, at 10:00 PM Eastern Time Zone (USA).
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