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Savant
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@Lunatic
Assuming mafia would even let him live.
Still avoids a mislynch.
Lunatic
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@Savant
Still avoids a mislynch.
Why are you so suddenly confident he is town?
Savant
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@Lunatic
If scum kill him, then he's town. That's the scenario you described.
ILikePie5
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@Lunatic
It's GP, I don't really know what more you can expect to get out of him. 
Nothing, that’s why I’m interested in Casey’s role because it’s supposedly unlikely they exist together
Lunatic
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@Savant
If scum kill him, then he's town. That's the scenario you described.
Which makes his role useless to us if claimed anyway, my point is he is probably scum, but in the offchance he is town, he wasted his role utility by claiming it dp1. If he doesn't get night killed, he gets roleblocked or something else. 
Savant
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@Lunatic
I'm pointing out the benefit of not lynching Greyparrot today. Worst case scenario, he's scum, and we can lynch him tomorrow. But if he's town, he either identifies a scum member or narrows down the identity of the ninja, or scum has to spend a kill or roleblock on him. But if he's town and we lynch him today, we just wasted a lynch and eliminated a potential power role. I'm just saying it's something to consider.
Lunatic
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@ILikePie5
Nothing, that’s why I’m interested in Casey’s role because it’s supposedly unlikely they exist together
I disagree that he should claim it. I don't find casey scummy for simply voicing and voting an early scum read, which may be the difference. I have a tell from casey I am waiting to see from him, that I have noticed from him in CoC, Upick, and time traveler/rants that has been consistent with his scum play. So far I haven't seen it, but I have had pretty good instincts with caseys scum play in the past. 
Lunatic
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@Savant
But if he's town, he either identifies a scum member or narrows down the identity of the ninja, or scum has to spend a kill or roleblock on him. But if he's town and we lynch him today, we just wasted a lynch and eliminated a potential power role. I'm just saying it's something to consider.
If hes killed or roleblocked we literally learn nothing, and we are already screwed because if he is a rolecop he is one of towns major power roles already. Keep in mind this is a 9 player game. There might be one more weak investigator alongside a town role cop if he isn't lying, but pretending like GP baiting a roleblock is a good thing, doesn't erase the fact that he ruined his role by claiming it. He would have to do play consistent with his meta, and usually its something he just bites the bullet on when hes scum. Hes been lynched early for it before. I don't think there is any benefit to letting him live, chances he gets his role off are pretty low in general, and if he DOES get roleblocked we are back to square one anyway tomorrow with nothing learned or accomplished. 
whiteflame
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There's a lot we could argue when it comes to how this game balances and where a Role Cop would fit in, so I'm going to just going to set that aside for now. Instead, I think I'd like to try some potential theme analysis.

We have two character claims on the board: the Killcam (Vader) and Tag System (GP). Both occur distinct from player actions, with the Killcam being the system showing you how you died from your opponent's perspective and the Tag System being a means to distinguish targets on the battlefield. I'd say both of them fall into informational mechanics in general.

I'll say that my mechanic is decidedly not informational. It's an object that exists in game, a tool to be used directly.

So, I'd like everyone to categorize their character. If it fits into a similar mechanic or, if it is completely different, please provide the general category it fits under. I think it's worth at least starting to restrict claims this way and getting a feel for plausible theme splits.


Lunatic
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@whiteflame
So, I'd like everyone to categorize their character. If it fits into a similar mechanic or, if it is completely different, please provide the general category it fits under. I think it's worth at least starting to restrict claims this way and getting a feel for plausible theme splits.
You want to do that after you and me just figured out almost every character in the game in the last mafia game based on early hints in the same manor?
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@Lunatic
You want to do that after you and me just figured out almost every character in the game in the last mafia game based on early hints in the same manor?
To be fair, the way we did it then was specifically meant to limit choices to known quantities. We had a clear list of ERBs to work from, several of which we expected from the outset based on popularity, and people were restricting themselves severely by telling us the specific seasons they belonged to (I didn't even have to suggest that). I'm keeping this purposely more vague. If people want to try and guess what of the dozens of objects in a shooter game could be mine, be my guest. That's a large pool. If giving away your category limits your claim to the point that it's easily guessed, then start from a wider category. 
Greyparrot
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@Savant
Thanks for the support Savant!
Lunatic
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@whiteflame
Meh fine, IG. Theres only certain people I really think have the potential to put theme analysis together usefully like that anyway, none are currently on my radar, so it's whatever. I will say that my mechanic does not apply only to shooters, I've seen it in MOBA's, Survival Games, RPG's, RTS's, and MMO's. It's not a mechanic that applies exclusively to guns or gunplay. And my role justification seemed like a stretch to me, I had to kind of get mharman to do a triple explanation for it to make sense to me. 

That's all the hint I will give on my role for now. 
whiteflame
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@Lunatic
Alright, that's something. Not going to push on this, since it sounds like your category might be pretty specific with a broad application to a lot of game types.
ILikePie5
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@whiteflame
There's a lot we could argue when it comes to how this game balances and where a Role Cop would fit in, so I'm going to just going to set that aside for now. Instead, I think I'd like to try some potential theme analysis.

We have two character claims on the board: the Killcam (Vader) and Tag System (GP). Both occur distinct from player actions, with the Killcam being the system showing you how you died from your opponent's perspective and the Tag System being a means to distinguish targets on the battlefield. I'd say both of them fall into informational mechanics in general.

I'll say that my mechanic is decidedly not informational. It's an object that exists in game, a tool to be used directly.

So, I'd like everyone to categorize their character. If it fits into a similar mechanic or, if it is completely different, please provide the general category it fits under. I think it's worth at least starting to restrict claims this way and getting a feel for plausible theme splits.
Okay so player action vs non-player action. My character is done via player action.
ILikePie5
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@Lunatic
Meh fine, IG. Theres only certain people I really think have the potential to put theme analysis together usefully like that anyway, none are currently on my radar, so it's whatever. I will say that my mechanic does not apply only to shooters, I've seen it in MOBA's, Survival Games, RPG's, RTS's, and MMO's. It's not a mechanic that applies exclusively to guns or gunplay. And my role justification seemed like a stretch to me, I had to kind of get mharman to do a triple explanation for it to make sense to me. 

That's all the hint I will give on my role for now. 
That doesn’t answer WF’s question. Is it a player action or non-player action 
whiteflame
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@ILikePie5
Okay so player action vs non-player action. My character is done via player action.
We can do it that way. Given what I've already stated, it should come as no surprise that mine is by player action.

AustinL0926
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Missed a lot, catching up now
Savant
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@whiteflame
Mine is informational.
AustinL0926
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Casey probs town for a very good reaction to pressure, not overdefensive and pretty good-faith with explaining their worldview. I think they genuinely believe in it even if I don't entirely agree. I also think it'd be much easier for them to push me considering I've been kinda inactive and defending an unpopular player and not doing that is a good look.

unvote

Lean town: Luna, WF, Casey.
Slight town: Pie, Savant.
Null: Vader
Slight scum: Wylted.
Lean scum: Austin 
-GREYPARROT
I  think this post just completely lacks scum agenda, it's bad play for GP to scumread one of the few players actively defending him while also leaning town on Casey despite them sussing him. I really don't understand what he's going for here if he's scum.



AustinL0926
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WF's readslist is good. Compared to the reads he gives as scum, there's a generally higher ratio of analysis (i.e. opinions on what happened) as compared to information (i.e. a summary of what happened).


AustinL0926
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@Vader
I have an FoS on Austin. I just find it hard for him to put me fully in the town pile. Even coming from me I am pretty weary in putting an SoP is solid town claims. The only reason I was skeptical of Pie's SOP last game cuz I thought having an PGO and a Bookie with 2 killing rules was mechanically off but I still had a lean town on him but my top town read. 
I always townlean SOP claims, you can check my past meta. It just statistically bears out - out of all my time playing mafia here, I don't think I've ever seen a SOP claim at the beginning of the game be scum.

AustinL0926
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Luna's reasoning for pushing GP is fast and loose and much worse than I have ever seen from town!Luna.

VTL Lunatic

will be around later
ILikePie5
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@Savant
Mine is informational.
Player action or non-player action?
Greyparrot
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@AustinL0926
It was just a preliminary gut reading.
Mharman
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Vote Count
Wylted (1/5) Casey
Greyparrot (1/5) Wylted
Casey (1/5) Pie
Lunatic (1/5) Austin
Savant
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@ILikePie5
Not a player action
Lunatic
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@AustinL0926
Luna's reasoning for pushing GP is fast and loose and much worse than I have ever seen from town!Luna. 

VTL Lunatic

will be around later
I haven’t even voted GP yet, so what push are you talking about? And I disagree that GP is a bad lynch but you never really argued any of the points for lynching GP you are just suggesting that being suspicious of him is anti town and not explaining why.

GP would claim his real role as town or scum, if he actually is a mafia role cop he would claim a rolecop. rolecop  is a very uncommon town role. Casey’s role suggests that it is unlikely to exist adding even more reason to suspect it. What do you want? Behavioral analysis? It’s GP. GP plays to the absolute bare minimum, you’ve seen his responses to pie in regards to his role. You voting me doesn’t intimidate me away from finding greyparrot suspicious. If you can offer a better suggestion I’m all ears.
Greyparrot
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@Lunatic
I'm okay with getting lynched, I doubt scum will let me rolecop vader anyway.
WyIted
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I am not a player action.

Technically I am a Sigma so this is a mechanic I don't give a shit about technically has zero effect on gameplay and people over focusing on it is what is ruining modern games. Games were much better when this "mechanic" (mharman is wrong it isn't a mechanic) was shitty.