Quasi Dungeons and Dragons

Author: drafterman

Posts

Total: 4,160
Buddamoose
Buddamoose's avatar
Debates: 4
Posts: 3,178
2
3
6
Buddamoose's avatar
Buddamoose
2
3
6
I run up and cast cure wounds on Eikka, somersalting backwards back out of the mounds range again.(if possible).ย 

Disengage and get away!

Earth
Earth's avatar
Debates: 4
Posts: 2,856
3
4
8
Earth's avatar
Earth
3
4
8
We're fucked
secularmerlin
secularmerlin's avatar
Debates: 0
Posts: 7,093
3
3
3
secularmerlin's avatar
secularmerlin
3
3
3
-->
@drafterman
Relentless endurance. I will not stay down.
drafterman
drafterman's avatar
Debates: 6
Posts: 5,653
3
6
9
drafterman's avatar
drafterman
3
6
9
-->
@secularmerlin
(oh shit. Forgot about that. I'll have to retcon that)
Buddamoose
Buddamoose's avatar
Debates: 4
Posts: 3,178
2
3
6
Buddamoose's avatar
Buddamoose
2
3
6
-->
@Earth
(I'll have 1 more heal after I get Merlin up, he has 3 in total still.)

(@Drafter- would healing potions restore consciousness and hp?)

drafterman
drafterman's avatar
Debates: 6
Posts: 5,653
3
6
9
drafterman's avatar
drafterman
3
6
9
-->
@Buddamoose
(change to grahf)
drafterman
drafterman's avatar
Debates: 6
Posts: 5,653
3
6
9
drafterman's avatar
drafterman
3
6
9
-->
@Buddamoose
(yes. Takes an action to deliver one)
Buddamoose
Buddamoose's avatar
Debates: 4
Posts: 3,178
2
3
6
Buddamoose's avatar
Buddamoose
2
3
6
If Merlin is keeping himself up I'll cast cure wounds on Grahf instead.ย 
secularmerlin
secularmerlin's avatar
Debates: 0
Posts: 7,093
3
3
3
secularmerlin's avatar
secularmerlin
3
3
3
-->
@drafterman
(Does that mean my spell goes off?)
Buddamoose
Buddamoose's avatar
Debates: 4
Posts: 3,178
2
3
6
Buddamoose's avatar
Buddamoose
2
3
6
(And that would mean his attack goes off too, no? ๐Ÿ˜‹)
Earth
Earth's avatar
Debates: 4
Posts: 2,856
3
4
8
Earth's avatar
Earth
3
4
8
We should run
secularmerlin
secularmerlin's avatar
Debates: 0
Posts: 7,093
3
3
3
secularmerlin's avatar
secularmerlin
3
3
3
-->
@Earth
No we should win.
Buddamoose
Buddamoose's avatar
Debates: 4
Posts: 3,178
2
3
6
Buddamoose's avatar
Buddamoose
2
3
6
-->
@Earth
(let's see how the monsters status is post the attack from Merlin that from what it seems should have gone thru. If it's bloodied, I think we can pull it out with a reconcerted effort. Just stay at range, cause it's slow. Kiting hombre, kiting ๐Ÿ‘Œ๐Ÿ’ฏ)
Earth
Earth's avatar
Debates: 4
Posts: 2,856
3
4
8
Earth's avatar
Earth
3
4
8
-->
@Buddamoose
(Mate, 2 of us are dying, and the other 2 are wounded. If I had spell slots, we could have pulled something off, but...)
Buddamoose
Buddamoose's avatar
Debates: 4
Posts: 3,178
2
3
6
Buddamoose's avatar
Buddamoose
2
3
6
(and we have healing pots too. And a bless Merlin can use on a (bonus?) action to give the other three of us +1d4 to an attack or saving throw.)
secularmerlin
secularmerlin's avatar
Debates: 0
Posts: 7,093
3
3
3
secularmerlin's avatar
secularmerlin
3
3
3
-->
@Earth
I'm not dying and Snerp is about to heal you.
Buddamoose
Buddamoose's avatar
Debates: 4
Posts: 3,178
2
3
6
Buddamoose's avatar
Buddamoose
2
3
6
-->
@Earth
(one, and ur about to be brought back with a heal. Use a healing pot once ur brought back up ๐Ÿ’ฏ)
Buddamoose
Buddamoose's avatar
Debates: 4
Posts: 3,178
2
3
6
Buddamoose's avatar
Buddamoose
2
3
6
-->
@secularmerlin
(You use a healing pot too, we'll prob need you to cast another bolt, so that'll leave one heal left from the both of us + 1 healing pot after you and Grahf use one.

Let's hope Roberts has the opportunity to cast Second Wind and isn't totally taken out with another hit.)
secularmerlin
secularmerlin's avatar
Debates: 0
Posts: 7,093
3
3
3
secularmerlin's avatar
secularmerlin
3
3
3
-->
@Buddamoose
(Hope this is a level event and we get our slots back.)
Buddamoose
Buddamoose's avatar
Debates: 4
Posts: 3,178
2
3
6
Buddamoose's avatar
Buddamoose
2
3
6
(does the focus cast with my lute means I can cast touch spells at range? ๐Ÿ˜‹)
Buddamoose
Buddamoose's avatar
Debates: 4
Posts: 3,178
2
3
6
Buddamoose's avatar
Buddamoose
2
3
6
-->
@secularmerlin
(We're gonna have to likely rest after this if it isn't anyways ๐Ÿ˜‚๐Ÿ˜‚)
Earth
Earth's avatar
Debates: 4
Posts: 2,856
3
4
8
Earth's avatar
Earth
3
4
8


Thread theme)
Buddamoose
Buddamoose's avatar
Debates: 4
Posts: 3,178
2
3
6
Buddamoose's avatar
Buddamoose
2
3
6
-->
@Earth
(lol, no running away from me ๐Ÿ˜‹)
TheDredPriateRoberts
TheDredPriateRoberts's avatar
Debates: 0
Posts: 3,383
3
3
6
TheDredPriateRoberts's avatar
TheDredPriateRoberts
3
3
6
-->
@Buddamoose
(yeah mound is only "injured")
(try to get Eikka back up if you can so she can toss some heals around then work on Grajf I guess)
(thinking I should dodge and keep the mound focused on me until you can help the other 2 and resume attacks, thoughts?)
secularmerlin
secularmerlin's avatar
Debates: 0
Posts: 7,093
3
3
3
secularmerlin's avatar
secularmerlin
3
3
3
-->
@TheDredPriateRoberts
(Let's wait for the retcon before we worry to much?)
TheDredPriateRoberts
TheDredPriateRoberts's avatar
Debates: 0
Posts: 3,383
3
3
6
TheDredPriateRoberts's avatar
TheDredPriateRoberts
3
3
6
-->
@Earth

Earth
Earth's avatar
Debates: 4
Posts: 2,856
3
4
8
Earth's avatar
Earth
3
4
8
(How much health does the mound have?)
Buddamoose
Buddamoose's avatar
Debates: 4
Posts: 3,178
2
3
6
Buddamoose's avatar
Buddamoose
2
3
6
-->
@Earth
(didn't get a specific number, just that it's "High". Roll 20 has it at 16d10+48. That's a maximum of 208, minimum of 64.)
secularmerlin
secularmerlin's avatar
Debates: 0
Posts: 7,093
3
3
3
secularmerlin's avatar
secularmerlin
3
3
3
-->
@Buddamoose
(We've done 62)
Earth
Earth's avatar
Debates: 4
Posts: 2,856
3
4
8
Earth's avatar
Earth
3
4
8
-->
@Buddamoose
(Do we know when "injured" and "bloodied" kick in? I dealt like 25 damage and I remember at least 10 damage dealt by other sources, so if we're lucky, we might be half done.)