Grahf forms his hand into a fist and makes an upward thrusting motion. A translucent hand appears near the shadow, mimicking his gesture. It thrusts itself up into the center of mass of the shadow. Searing white light pulses from inside the shadow, eventually consuming it and leaving nothing behind.
[Ranged Spell Attack: d20 (11) + 5 = 16, Hit!]
[Chill Touch: d8 (6) = 6x2 = 12 radiant damage]
Snerp maneuvers into the center of the fray. An immense shockwave erupts from his lute, consuming all combatants. Grahf, Eikka, and two of the shadows manage to weather the blow, but suffer from some of the damage. Snerp notices that the shadows seemed to suffer less than Grahf and Eikka.
Roberts and the shadow in front of him don't fair so well. They take the full brunt of the spell and are sent flying 10 feet away.
[Grahf Constitution Save: d20 (16) + 2 = 18, Saved! Grahf takes 4 thunder damage]
[Snerp's Shadow took 2 thunder damage]
[Robert's Shadow took 4 thunder damage]
[Eikka's Shadow took 2 thunder damage]
[Roberts Constitution Save: d20 (4) + 2 = 6, Failed! Roberts takes 9 thunder damage]
[Eikka Constitution Save: d20 (10) + 2 = 12, Saved! Eikka takes 4 thunder damage]
If it had a face, the shadow in front of Snerp would sneer. Once again it wraps its "hands" around Snerps neck, seeking to finish the job it started. Snerp feels his life's energy drain from his body... and everything goes black.
[Snerp takes 12 necrotic damage]
The remaining shadows are too shaken from the wave of thunder to successfully attack their chosen targets.
Roberts dusts himself off and thrusts his shortsword at the shadow before him. He manages to hit it, but does not appear to do much damage.
[Melee Weapon Attack: d20 (11) + 5 = 16, Hit!]
[Shortsword Damage: d6 (3) + 3 = 6/2 = 3 piercing damage]
Eikka directs the sword to attack Snerps' assailant again, which it does, dispersing the shadow to nothingness.
[Melee Spell Attack: d20 (17) + 4 = 21, Hit!]
[Spiritual Weapon Damage: d8 (2) + 2 = 4 force damage]