Post here to get a theme character, song and description of you...

Author: RationalMadman

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I will give my own description in a later post, I can't be bothered for now because I've already proved enough for those who know me to know I'll make it entertaining.
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These are always fun. Sign me up!
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Genuinely curious what I would be.
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I'll give it a try
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Sure, curious to see what it will be
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@K_Michael
Theme song: 
Axel Thesleff - Eco (CloZee Remix)


Character assigned: Ginji Kyūma (久間 欣治, Kyūma Ginji) was the King of Clubs in Alice in Borderland.

Japanese names say the person's 'name' after the family/clan name.

THERE ARE TWO SPOILERS AHEAD
Personality
One of his defining features is that he takes pride in being nude. He deems wearing clothes a "social construct," claiming that nudists have been popular for centuries.
Despite being one of the antagonists of the series, he still acts affably towards the people he plays against. Despite being Arisu's main opponent, Kyuma is able to have an amicable conversation with him and even agreed to shake hands with him while they were still in game. Even when he is beaten at the end of the game, he accepts his demise with pride, dying without regrets.
Another thing that can be seen is that Kyuma highly respects his fellow teammates. Despite being the official team leader, he considers himself as their equals, not their superior. This is evident when at the start of the game; he divided his points equally among his teammates even when it was not strategically practical. Furthermore, considering his teammates to be his comrades, he mourned the death of Shitara.


NOW FOR MY DESCRIPTION WHICH MAY ALSO NOT LACK SPOILERS

K_Michael is the type to smoothly flow with situations despite clearly being extremely emotional. An egalitarian in every sense, he sees every site member as equally valuable and valid to be here and similar to Kyūma, can take losses like a true champ, judging without bias on other's gameplay strategies in debates.

A pleasure to be around, hard to hate and the type of guy who could just as easily be a leader as a follower, albeit a rebellious one, K_Michael has that Ginji Kyūma swagger about himself.


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@ComputerNerd
Theme song: 
Tom Grennan - Sweet Hallelujah (Live Session)
Character: Aram Mojtabai is a main character in the NBC series The Blacklist.

Not really any spoilers here
Background
Aram was born in Delaware as the son of immigrants. He is a highly intelligent and anxious individual. He says that he spent his grandparents inheritance of therapy. He can speak several languages including Russian. He learned advanced calculus when he was 8.

He worked for the NSA for 14 years before being hired by Harold Cooper for his diverse skill set in computers. He usually does not work as a field agent but is sent out when he is needed whether it's due to his language and/or computer skills.

My description which won't have any hard spoilers

The dweeb, the dork, the computer nerd and the good guy to a T, Mojtabai was a paragon of doing the right thing, always, even when waters get muddied, even when the police force gets corrupted and everything seems to close in on him. Does that mean the same as rigidly obeying the law and enforcing it without mercy? Not exactly, at least not in Agent Mojtabai's eyes.

Computer nerd Aram is the type to be quirky and clumsy but makes up for both by being so damn dedicated and trustworthy. Whether you are a corrupt criminal or law enforcement, you can't help but go 'damn what a truly good guy' after meeting him. Sensitive and strongly morally good with high learning capacity, he is the dream goody two shoes in some ways but he is helplessly naive and anxious and that leads to crucial slip ups under pressure.
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@YouFound_Lxam
Okay, I knew very little about you but reading your posts, getting your vibe and such, I am gonna go for this.

Theme Song: 

Block McCloud & Vinnie Paz - True Lies (Remix)


Character assigned - Sirius Black  from Harry Potter, more so the book version than the movie version of the character.


Sirius was true to the ideal of a Gryffindor student. He was true-hearted and brave, as shown by his participation in both wars and willingness to die for those he loved. He was particularly loyal to his best friend, James Potter, a fellow Gryffindor. In his youth, he was a witty and talented wizard, but also quite an arrogant and mischievous troublemaker, and sometimes, a bully. He bullied and humiliated those he particularly disliked, namely Severus Snape. He was vicious towards those he hated, sometimes unjustifiably — deliberately sending the teenage Snape off to the Shrieking Shack when Remus Lupin was a full-fledged werewolf, while knowing that it could be fatal for Severus. He, along with James, were acknowledged to be some of the most brilliant students Hogwarts had ever seen, as proven by their ability to become Animagi as underage wizards and by the creation of the Marauders' Map.

He got very angry when she wouldn't let him in, you see. Nasty temper he's got, that Sirius Black.
— Peeves describing Black's violent temper[src]

As an adult, Sirius was shown to be capable of an explosive temper when angered, a trait shared by his mother, Walburga Black, and his mad cousin, Bellatrix Lestrange. His years in Azkaban contributed dramatically, which was especially evident during 1993 and 1994: trying persistently to capture and kill Peter Pettigrew, going to lengths that even Dumbledore commented as not those of an innocent right-thinking man.

Later on, he occasionally demonstrated himself to be reckless, immature, and even downright irresponsible. In several instances, he risked getting caught by the Ministry because he felt stir-crazy in his house, and advised Harry to take rash actions. Much of this can likely be attributed to the vast amount of time spent in jail, which stunted his emotional development and making him especially eager to spend time with and protect his loved ones.

Believe me. Believe me, Harry. I never betrayed James and Lily. I would have died before I betrayed them.
— Sirius's firm loyalty to James and Lily Potter[src]

However, through it all, Sirius had good intentions. For all his wrath and vengeance toward Pettigrew, he was capable of respecting Harry's request to not murder the man he escaped Azkaban to kill; opting instead to expose Pettigrew (a plan that unfortunately failed, with catastrophic results). Despite this hatred for Snape, Sirius did display shame for his treatment of him in their youth. He also seemed to have possessed a superb mental control that contrasted sharply with his passionate and impulsive nature. The fact that he was able to completely resist the psychological effects of the Dementors for so many years suggests that he had an unusually strong sense of self, and therefore was capable of withstanding long periods of emotional torture and despair.

Besides all this, Sirius seems to have some traits related to his Animagus form of a dog. Such examples are when James Potter points out Snape, and Sirius is described as "perfectly still like a dog smelling a rabbit." The most referenced of these traits is his "bark-like laugh." as it is described nearly every time it is heard. Sirius's other dog-like traits include his need to protect his loved ones, his selfless nature, great sense of loyalty, and his need to be part of something bigger than himself, such as when he helped to plant the seeds of Dumbledore's Army and encouraged and enabled Harry to further the movement against Umbridge's increasingly totalitarian hold over Hogwarts. His territorial protectiveness over the places and people he cared for were always evident, given how he stayed in his dog form for Harry after his encounter and duel against the newly resurrected Voldemort in Little Hangleton, comforting his godson in plain view of many people, including Cornelius Fudge, who still thought he was a criminal, at great personal risk to himself.

My version

GRRRRRRR! This is a wild wolf on the prowl but he is loyal to those he calls his pack, those he feels he belongs with. Vicious to those that stand against his people, loyal to the bitter end and arrogant once in a fight, he's quite the mix. To call Lxam ferocious ignores his high empathy and pack-mentality vibe. He's a team player, an extravert, the one to rock with the others that prove their worth to him.

Lxam is a real G to the end. He knows his homeboys and sticks with them but do him wrong and he will still tough it out as a lone wolf. HOWWWWWL!

He may run with the pack, but he is by far not a sheep.
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@AustinL0926
Theme Song:
Dennis Lloyd - Meditation

Character assigned (yes, it's who my pic currently is, you are actually a similar guy to me in a few ways, I think) - Shuntaro Chishiya

MANY SPOILERS AHEAD
Chishiya, at the beginning of the show, did come across as shady and untrustworthy. He appeared in episode two of the show, as someone who is simply witnessing the chaos unleashed in front of him in the form of “the game of tag.” Chishiya keeps watching how Arisu, his friend Karube, and Usagi navigate the onslaught caused by horse-mask wearing taggers who were asked to stop the participants from entering the right safe room. Chishiya, with his quiet and nonchalant demeanor, does not start playing the game even though he is one of the participants but keeps commenting on what all of them are doing wrong. The audience would wonder if he is on the side of the game masters and if he has been planted by them to sabotage this game. Turns out he is keen on winning, but he only joins in at the last moment when chaos is about to be unleashed in the wake of the main room being detected. Chishiya and Arisu want to end the game together, but he is unable to join him. Chishiya, at this point, comes across as someone who loves to see chaos around him; the situation implodes, only for him to jump into the game at the last minute. It is easy to brand Chishiya as a villain because of his inability to show any emotions. He neither smiles, nor frowns, but manipulates through his words and actions.

In the sixth episode, Chishiya plans to take control of the status quo on the Beach by stealing all the playing cards, which he reveals to Arisu and Kuina. This is the only way they can leave the Beach and the atrocities committed in the name of the games. As the Hatter dies, many are under suspicion, including Chishiya, but he and Arisu have a bigger plan to carry out. As Arisu is caught looking for the location of the cards, Chishiya gives away Arisu’s position in the mansion just to gain the confidence of the current bunch of militants who have taken over the Beach. Chishiya’s strategy was to find the original location of the cards. This proves that he is smarter than everyone and has the qualities to manipulate people into following him and his ideas of rebellion. Some people would believe him, and he knows it and he uses this quality to the fullest to establish confidence in others. Though Chisiya finally decides to help Arisu and Usagi, he gets into the bigger scheme of things to rescue them off the Beach.

We get to see more of Chishiya in the second season as many of the participants from season 1 are taken to the second stage of the game, where they confront the face cards, unlike the previous season. Chishiya appears in the first episode of “Alice in Borderland” Season 2 very briefly when he tries to escape the onslaught unleashed by the King of Spades. As Arisu, Usagi, and Kuina escape with Ann, Chishiya is left behind, but they know they will all meet him at any point in the game as a participant because, just like them, he is a survivor. Chishiya has so far entered the good books of Arisu and Usagi, and they are willing to not avoid him altogether, for they know that just like them, he is fighting for survival too. Though many are unaware of his compulsion or the circumstances under which he became a participant in Borderland, as season 2 progresses, audiences get to see who Chishiya was before and what made him so cynical that things don’t affect him anymore.

In the game “Solitary Confinement, the Jack of Hearts,” episodes three and four of the second season, we get to see Chishiya in his element, using his abilities of manipulation perfectly to get to the game master planted by the Borderland, the Jack of Hearts, to end the game. Through mind games, play of words, and trickery, Chishiya gets to the end of the game. His manipulation and clever thinking assist him in finding the Game Master. He helped the remaining participants locate Enji Matsushita, who was the actual Jack of Hearts hiding behind a veil of confidence while controlling certain participants. Chishiya can see through the hack that is Enji and makes sure to let him know that he is not as smart as he thinks he is. With Chishiya’s assistance, Enji is eliminated, and the game ends with his death. Still, at this point, Chishiya is only seen as conniving and shrewd; no one is aware of his past like they are of Arisu’s or Usagi’s. He is still considered a semi-villain who is trying to survive the game to live by fighting his way out of every game.

It is in the game “Balance Scale, The King of Diamonds” that we get to see the real person behind the smirk that scares other participants. It turns out that, like many other participants in the game, Chishiya has carried around guilt for a long time, which he refuses to think about. Chishiya was a doctor at a medical college and was taking care of a kid ready for a transplant at the medical college hospital. Looking forward to the surgery, Chishiya is suddenly asked to push his patient down to make way for another patient for the transplant procedure; the new kid is related to the director of the medical college. Chishiya is in no position to fight the authorities for the kid he was treating from the beginning. The kid, unfortunately, passes away, and Chishiya tries his level best to keep his moral sense intact by blaming the hospital authorities’ and their greed of wanting donations over saving lives. For the longest time, Chishiya did not think about this monumental incident that changed the course of his life, but during the game of Balance Scale, he comes across this prominent memory, for he starts wondering if the game is not as complicated as his decision to stay with the hospital’s orders. Getting to the solution would have been easy if he had decided to stay with the kid, fighting for his right to a transplant. Chishiya confronts the memory he has been avoiding for a while, for this game is reminiscent of why the rich get away with things while the needy end up roughed, in the cycle of survival. Even though laws are made to protect the poor from the powerful, they are seldom useful. Chishiya emerges as the winner of this game, and he can understand his mistake of not standing up for his patient. All this while, he has lived with the fact that it was the hospital’s greed and not his mistake for losing the kid. To keep his conscience clear, he refused to deal with this incident. When he finally does it, his conscience is cleansed, and he can live his life peacefully.



MY EDITION: MUCH LESS SPOILERS

AustinL can try to trick many with his calm demeanour but he is only so calm, so collected and so with it all because he's thought through a lot of the situation already. He is calm out of sheer boredom and apathy, he is bored of reality because he went with what made sense his whole life and never quite embraced the inner madman.

His go-to strategy is methodical, his default solution, the most logical one but... Sometimes... For reasons beyond him, an itch comes out, a need to feel, to empathise, socialise and entertain and be entertained. Thus, he found DART, thus he flows and doesn't quite know where he fits in, what exactly are his concrete views? Is he finding them? Is he hiding them?


He's uncrackable, or at least he seems that way. Waltzes in, dances around the gunfire and comes out pretty unscathed smirking. Yet... there's that itch... to take that bullet, risk that move... Will he give in? Time will tell.

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Theme Song (From me to DART):
Bea Miller - 
Lonely Bitch


And now for good old RM...

Character - Oliver Queen, handpicked the best description I could find online (this took me a long time to pick, as in both the character and description, there's a darkly poetic resemblance to who I am in relation to DDO and DART).
Oliver Queen is a very complex individual. On the surface he’s a spoiled billionaire playboy. He’s charming, dumb as a bag of rocks, and reckless. On the inside he’s someone else entirely.

I’ve seen people compare him to a predator, some kind of big cat. He’s calculating. He’s observing other people because he sees everyone as a potential threat. When he walks into a room he immediately cases the environment. He looks for anything out of place and analyzes the hell out of everything. He’s deceptively calm. One thing you notice about Oliver is that he’s always tightly coiled and ready to strike out. And if he gets mad, which actually takes a LOT of effort, he’s lethal.

Oliver loves deeply. I don’t agree with the guy who says Oliver’s inherently selfish. He’s shown many times over how much he cares about other people. Complete strangers. He made friends with all kinds of people on the island because he had this willingness to help and sacrifice for all of them. He always paid back kindness.

He’s a fiercely loyal individual. He won’t abandon ANYONE even when he should and he will always try to help those he cares about. Sometimes this blinds him because he wants to see the best in people, particularly his family who he puts on a pedestal.

The darkest aspects of Oliver’s personality come mostly from his self hatred. He thinks he is the worst human being on the face of the planet and every one else in his life is probably an Angel in disguise. He has trouble recognizing complexities in other people because he’s so focused on them being better than him. Because of this, he puts up with a LOT of bullshit. Everything is his fault even when it isn’t. If someone tells him he’s an irredeemable monster, he’ll agree because it’s how he sees himself. I don’t think that’s the case but other people will tell you he really is that nasty.

He’s distrustful. He’s standoffish with people he doesn’t know and he won’t share anything personal with anyone he doesn’t trust even if they are someone as harmless as Barry Allen. He pushes people away because he doesn’t want to give them the power to hurt him again. This comes from how strongly he cares. Trusting people was death on the island so he doesn’t let them see how vulnerable he really is.

he’s ANGRY. The world has royally screwed him over and he lashes out by targeting people he thinks take advantage of innocents because that’s how he felt when he was on the island. He doesn’t want to give anyone that power. He channels his pain into anger.

My own description

Jaded, vigilant and yet lively and entertaining when he wants to be, RM is that guy that just doesn't quite add up. He isn't 'fun' but he's also far from dull, an enigmatic weirdo that has rooted himself as a part of DART so intertwined to it, it would be difficult to imagine the website without him. He is fierce in the face of conflict, at times to his own demise since he doesn't easily step down from confrontation, however this is also a redeeming feature especially for those eating popcorn and watching.

He isn't quite a good guy but he is hardly the most malignant troll. What he is is that hooded, mysterious guy, always on some kind of mission until he takes off his arrows and hood and throws a party and then he can somehow transform into the life of the party... only if and when needed.
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Just how many works of art have you been through. I imagine the number is... nope, I can't imagine it.
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@RationalMadman
Do me
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His character is that dude from momento 
Vader
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I like these, so sure thing
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@Intelligence_06
did you want one?
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@RationalMadman
I’ll give it a try. 

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@RationalMadman
Sure, I guess I do. Maybe this is a new opportunity for me to get into a new franchise/movie seeing it is in the holidays.
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Here we go, go easy on me!
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@PREZ-HILTON
Theme Song:
Brand X Music - King's Gambit

Theme Character: 
Yumeko Jabami (蛇喰 夢子) is the main protagonist of Kakegurui - Compulsive Gambler.
Yumeko is shown to be a very upbeat and charismatic character who consistently attracts the affection or interest of people around her, usually making a big scene. Not only is she able to befriend those who previously disliked her, she is able to catch the attention of the entire student body. She does just that on her very first day of school and manages to continue doing so on nearly a daily basis. Every time she notices an opponent cheating in games, her button gets switched to a bloodthirsty side of her, usually seen when her eyes turn red and she frightens her opponents.

Though she is typically very friendly, she abstains from acting this way when she uses her perceptiveness to expose her classmates' cheating. She is capable of doing this even after only a couple of rounds of gambling, as she is easily able to decipher what strategies and tricks they are using to skew the game in their favor. While doing this, she may unabashedly condemn the other player and their ways, preferring honesty over politeness in such cases.

Despite the disadvantage she faces when others cheat, she does not concede. This is largely due to the fact that she does not seem to experience fear or anxiety from taking risks. In fact, it gives her a thrill. Because of this, she tends to take high-risk bets in gambles, even if she has nothing to rely on but luck. Though this can sometimes end in her loss, she is emotionally unaffected by the results; she simply uses her loss or gains as a means to further indulge her gambling habit. She also wants to make her friends feel the same rush as she does. So while her pushing them into risky gambles might seem irresponsible, she actually means it well.

She seems to be fairly aware of her eccentricities and that her way of gambling doesn't follow normal conduct. As such she rejoices when people support her or encourage her, especially those close to her, greatly valuing their friendship, albeit in her own ways. Despite the obvious joy and pleasure gambling gives her, Yumeko rationally understands that her behavior is immoral and depraved; having admitted that she feels absolutely no remorse or sympathy for the people she has defeated and ruined in a gamble. However despite her lack of remorse of destroying others to feed her gambling addiction, Yumeko has admitted that she instead feels guilty for her inability to sympathize with her victims.
As seen during her first gambles, Yumeko has shown to possess above average and near superhuman levels of senses, memory and observation that only increases her gambling abilities combined with her intelligence. Having been able to easily detect the tiny details within modified cards after only a few glances and apparently tell the difference of a six shooter gun was loaded or not by feeling the small gram weight difference between a unloaded gun and a loaded one.

My description

The risk taker to a whole other level, calculated yet insane to the core, is he trying? Is she there? Is she a tulpa? What is this entity? How to read the Wylted? How to predict its next move?

You cannot, you will never know if he's playing to lose, you will never know if he's planning far ahead of you until the result is revealed and all is too late. 
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@Reece101
Theme Song: 
Yellow Claw, Juyen Sebulba & Sihk - Bassgod (Ft. Rvmengirl) (DYSOMIA Remix)


Theme Character:
Sam Gamgee from LOTR
The loyal Sam consistently serves as a foil to all of the grandeur and earthshaking events that take place in The Lord of the Rings. Some readers may find Sam’s folksy wisdom and extreme devotion to Frodo somewhat cloying, but these traits do allow Tolkien to keep a little bit of the flavor of the Shire with the Fellowship as it moves toward the dark land of Mordor. Sam is much more the typical Hobbit than Frodo, though Sam, too, displays a great curiosity about the world beyond the Shire, especially Elves. Sam is shy and somewhat awkward socially, but he is ferocious in a fight and clever and quick on his feet. His speech consistently has a modest, awestruck tone. Tolkien, for instance, speaks through Sam when he wishes to capture the particular grace of the Elves simply and directly. Sam also serves as a foil for Frodo’s melancholy and fatalism. When Frodo becomes increasingly preoccupied with the great burden of the Ring, he comes to rely more and more on Sam for help. Indeed, throughout even the lowest and most hopeless points of the journey, Sam remains relentlessly pragmatic and optimistic. If it is Frodo’s duty to “carry” the Ring, it is often Sam’s duty to carry Frodo.

I don't know you very well at all, I can't really relate it to the description more.
BearMan
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can i get one pls
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@RationalMadman
I'm liking this thread. Feel free to do one on me.
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@Barney
lack of thumbs up imply differently but you are very easy to do so I'll fast track you.

Theme Song: 
Chip - Thoughts

Theme character: MW from SW
Mace Windu was a male Korun Human Jedi Master of legendary status who was the Master of the Order in the days leading up to the Battle of Geonosis, after which he gave the title to Grand Master Yoda. Hailing from the world of Haruun Kal, Mace Windu served as one of the last members of the Jedi High Council before the Great Jedi Purge. Serving on the Council, Windu was often regarded as second only to the Grand Master Yoda, though Windu was eight centuries Yoda's junior. Windu's wisdom and power were considered legendary by many, as were the weight of his words.

Mace Windu was revered as a great Jedi Master, his fame among Jedi extending long past his death.[79] Conversely, in his youth, he was remembered by Dooku as an "arrogant little Padawan".[81] He was extremely courageous, bravely risking life and limb on numerous occasions for the Galactic Republic and its people. In fact, due to his talent as a duelist and Force-user, quite secure in his own strength, and he was especially well known for a sharp tongue and an occasional sarcastic interface. Windu strongly believed in the Jedi's role as the servants of the Republic's underlining principles rather than its masters, and treated all civilians with respect. He also was wise enough to usually tell when someone was trying to mislead him, such as when Kar Vastor tried and failed to bait Windu into starting a fight and when Sora Bulq tried to deceive him.[1][40] Windu also was willing to go to great lengths to ensure the well being of the innocent. Likewise, he would use his Force powers to save the soldiers under his command from death.[49] A wise Jedi Master, Windu emphasized the importance of keeping an open mind and heart and cared for his fellow Jedi deeply.[40]

Ultimately, Windu's motivation, beyond his light side and Jedi beliefs, was a belief that peace was created by civilization. Viewing the Republic as the ultimate civilization, he developed an attachment towards it and was left with a willingness to do what was required to preserve it despite its flaws and corruption.[1] He remained loyal to the Republic's principles to the end and died defending it against Darth Sidious, the Dark Lord of the Sith.[20][82]

My description

Barney, the mighty warrior. The alpha male of DART.

'nuff said.
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@RationalMadman
In case if you forgot or something, I would like one too, thank you.
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@Intelligence_06
You are after supa and as difficult to pin down. Will take time, I also have lost interest.
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@RationalMadman
Fair enough. If you ever have an idea about what I represent, feel free to tag me in a post in this thread. I am most likely to not voluntarily get banned in the next year so yeah.
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@Intelligence_06
Who is likely to get voluntarily banned? Witch?
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@RationalMadman
I mean myself. What I meant to say was that I will not leave the site in a year.
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sure
SirAnonymous
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@RationalMadman
If you're still doing these, I'd like one. These are always entertaining.