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@drafterman
Then how is it a 50% chance?
VTNL is best because survivors gotta survive ;)
There is no reason to vtl right now. Like Water said, if we vote it would probably be completely random.
Drafter- Lean Lean town: He's basically town except for that weird part at the beginning where he said for role blockers not to use their role blocking abilities which sounded kind of serial killer like
An SK loses if we lynch them. That's 1-in-12.There are two, so that's 1-in-6 of lynching an SK out right.An SK also loses if we lynch one of their targets. Each SK has two targets. So a 1-in-6 chance of lynching one of an SK's target.Two SK's so that's a 1-in-3 change of lynching an SK target.Combined, that's a 1-in-2 chance of lynching either an SK or one of their targets and voiding their win-con. Which, as the mod says, eliminates their ability to kill which helps everyone in the long run.
Banking on doc protections, role blocks or bus drivers seems like a bad gamble.
An SK loses if we lynch them. That's 1-in-12.There are two, so that's 1-in-6 of lynching an SK out right.An SK also loses if we lynch one of their targets. Each SK has two targets. So a 1-in-6 chance of lynching one of an SK's target.Two SK's so that's a 1-in-3 change of lynching an SK target.Combined, that's a 1-in-2 chance of lynching either an SK or one of their targets and voiding their win-con. Which, as the mod says, eliminates their ability to kill which helps everyone in the long run.
Instead of the probability of hitting an SK being 2 in 12, it's actually 2 in 11 because you wouldn't count yourself.
You would still have to count yourself because you could be an SK target.
That's why the +1/3 doesn't change. You discount yourself from the "hitting an SK" calculation which changes it from 2/12 to 2/11.