Quasi Dungeons and Dragons

Author: drafterman

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Earth
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@drafterman
(Meh, just trying it out. Probably will switch to the greatclub for harder fights)
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@Buddamoose
(@Drafter- does nature proficiency allow someone to say, be more able to identify poisonous herbs and apply that poison to weapons? I'm not seeing an herbalist proficiency. Am I missing that, or is there not one? 😐

What about beneficial plants? Could Merlin hypothetically have Eikka use such herbs via the medicine skill, assuming nature proficiency allows for such an indentification?)

(The nature skill would be used to identify plants and herbs, yes, but you'd need an herbalism kit or poisoners kit with proficiency to make healing potions or poisons to use)

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(The nature skill would be used to identify plants and herbs, yes, but you'd need an herbalism kit or poisoners kit with proficiency to make healing potions or poisons to use)

(Would medicine by chance be the proficiency needed to craft non-poisons? Or even just a subset such as healing potions and potions that remove negative statuses?[paralyzed, poisoned, etc.])



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(nvm on that previous question. I looked it up, my b). 
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Roberts - again - leaps to Snerp's defense - again - and hacks away at the undead woman as she crawls out of the bed.

[Melee Weapon Attack: d20 (9) + 5 = 14, Hit!]
[Longsword Damage: d8 (2) + 3 = 5 slashing damage]

Grahf twirls both longswords around and slashes with both of them at Gustav.

The first one misses, but while Gustav is ducking, Grahf thrusts the second one and skewers him in the side. Grahf then summons upon his innate divine energy and the sword glows white hot, causing Gustav to howl in agony.

[Melee Weapon Attack: d20 (5) + 5 = 10, Miss!]
[Melee Weapon Attack: d20 (14) + 5 = 19, Hit!]
[Longsword Damage (with Divine Smite): 1d8 (1) + 3d8 (7, 4, 1) = 1 slashing damage, 12 radiant damage]

Eikka also charges at Gustav and bashes him with her shield. While she holds Gustav ad bay, she fails to do any damage.

[Melee Weapon Attack: d20 (9) = 9, Miss!]

As Gustav rises up to grasp at Snerp, it emits a horrible stench. Snerp disengages and backs away from the poisonous fumes before they can harm him and lets the big people take on the foes while he ascertains what they are and how best to defeat them, but in all of the commotion he is unable to recall anything significant.

[Constitution Save: d20 (15) = 15, Saved!]
[Intelligence (Religion) Check: d20 (2) + 3 = 5]

Gustav and Elisabeth each slash at Grahf and Roberts, respectively, with their claws, but fail to secure a hold on the armored combatants.

(Next Round!)

Player Summaries:
[13] Roberts - 20/20 HP - 19 AC - Action Surge: ⬤  | Second Wind ⬤
[9] Grahf - 20/20 HP - 16 AC - Breath Weapon: ⬤ | Divine Sense: ⬤⬤⬤  | Lay on Hands: 10 | Spell Slots: 1⬤⭘
[5] Eikka - 17/17 HP - 16 AC - Channel Divinity: ⬤ | Relentless Endurance: ⬤ | Spell Slots: 1⬤⬤⬤
[6] Snerp - 13/13 HP - 13 AC - Bardic Inspiration: ⬤⬤ | Spell Slots: 1⬤⬤⬤
[6] Undead Gustav - Injured
[6] Undead Elisabeth - Injured

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@drafterman
Eikka keeps shoving Gustav back (assisting grahf)
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The cat sticks its head out of Eikka's pouch and hisses at corpse.
TheDredPriateRoberts
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Snerp the handzy, sigh. no more bad touch!!  Attack again!
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I refocus my concentration and attempt again to figure out what we are fighting(identify enemy). Eyes focused upon Elisabeth, I pull out my bow, quickly aim, and fire an arrow.(fire arrow at Elisabeth)

Snerp the handzy, sigh. no more bad touch!!  Attack again!

I wink at Roberts,

I like this new direction for your act, be selling out shows in no time!😉 (give bardic inspiration to Roberts.)


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@Buddamoose

Earth
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@drafterman
Attack Gustav with a longsword.
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@TheDredPriateRoberts
Earth
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@Buddamoose
(What spells should I learn? Maybe Protection from Good and Evil 🤔? Any fun buff spells in there?)
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@Earth
(in ur class spells you mean?)
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@Buddamoose
(Yeah)
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@Earth
(command seems pretty cool, but it's level one and thats the slot ur smite uses, and thats OP. Level 2 spells have a few decent, but using a Lvl 2 slot for smite would make it more powerful, no? 

(Once you get level 2 slots, it might be a decent idea to use ur level 1 slots for one or two spells, and use ur level 2's for smite. Bless is in the level one spells, and a few more decent options. You go with what you think will be most helpful, you've made great choices thus far in building the character 👏👏)


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(The general strategy for Paladins is using spell slots for smite. Spells should be considered for very situational cases where either a) you don't need to deal damage or b) to deal a specific damage type or to cause a specific effect. I played this module with a Paladin all the way to level 9 and I don't think he cast a spell once)
Earth
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@drafterman
(Does Thunderous Smite hit allies too?)
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@Earth
(Thunderous smite isn't an AoE attack)
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The stench emanating from Elisabeth threatens to overwhelm Roberts' senses, but he steels himself and continues to hack at her rotting body.

[Constitution Save: d20 (14) + 2 = 16, Saved!]
[Melee Weapon Attack: d20 (16) + 5 = 21, Hit!]
[Longsword Damage: d8 (2) + 3 = 5 slashing damage]

Grahf also bears the noxious fumes and decides to focus on a single sword and assaults Gustav with a wide swing. The swing instantly decapitates Gustav, and the crackling radiant energy causes the remainder of the corpse to explode in a shower of black blood and gore.

[Constitution Save: d20 (20) + 2 = 22, Saved!]
[Melee Weapon Attack: d20 (20) + 5 = 25, Critical Hit!]
[Longsword Damage (with Divine Smite): 2d10 (10, 10) + 3 + 6d8 (6, 8, 1, 6, 4, 8) = 23 slashing damage, 32 radiant damage]

With Gustav out of the way, Eikka leaps over the bed and assists Roberts with Elisabeth, but not particularly effectively.

[Constitution Save: d20 (20) + 2 = 22, Saved!]
[Melee Weapon Attack: d20 (8) = 8, Miss!]

Snerp fires an arrow at Elisabeth , lodging into her shoulder. (I'm going to limit the creature knowledge thing to once per combat)

[Ranged Weapon Attack: d20 (14) + 4 = 18, Hit!]
[Shortbow Damage: d6 (4) + 2 = 6 piercing damage]

Elisabeth is unable to score a hit under the continued onslaught of attacks from the party.

(Next Round!)

Player Summaries:
[13] Roberts - 20/20 HP - 19 AC - Action Surge: ⬤  | Second Wind ⬤
[9] Grahf - 20/20 HP - 16 AC - Breath Weapon: ⬤ | Divine Sense: ⬤⬤⬤  | Lay on Hands: 10 | Spell Slots: 1⭘⭘
[5] Eikka - 17/17 HP - 16 AC - Channel Divinity: ⬤ | Relentless Endurance: ⬤ | Spell Slots: 1⬤⬤⬤
[6] Snerp - 13/13 HP - 13 AC - Bardic Inspiration: ⬤⬤ | Spell Slots: 1⬤⬤⬤
[6] Undead Gustav - Obliterated
[6] Undead Elisabeth - Bloodied

Earth
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Attack Elisabeth
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I fire another arrow at Elisabeth

23 slashing damage, 32 radiant damage

(spicy 🔥)
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@drafterman
Shove Elisabeth toward Roberts with my shield (combat assist).

Earth
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[Constitution Save: d20 (20) + 2 = 22, Saved!]
[Melee Weapon Attack: d20 (20) + 5 = 25, Critical Hit!]
[Longsword Damage (with Divine Smite): 2d10 (10, 10)

(Used up all my luck on this)

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Intelligence (Religion) Check: d20 (2) + 3 = 5

(This is the second time a religion check has been done on creatures, last time was the ghouls... hrmmmmm)
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(Assuming  she will  attack me I  wil dodge instead  of  attack  )
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Roberts focuses on avoiding any attacks from Elisabeth.

Grahf uses the distraction caused by Eikka to swing around to the other side and slash Elisabeth along the back, leaving a gaping wound in the wake of his longsword.

[Melee Weapon Attack: d20 (5, 9) + 5 = 14, Hit!]
[Longsword Damage: 1d10 (1) + 3 = 4 slashing damage]

Snerp fires an arrow at Elisabeth but misses.

[Ranged Weapon Attack: d20 (6) + 4 = 10, Miss!]

Elisabeth futily claws at Roberts' armor.

(Next Round!)

Player Summaries:
[13] Roberts - 20/20 HP - 19 AC - Action Surge: ⬤  | Second Wind ⬤
[9] Grahf - 20/20 HP - 16 AC - Breath Weapon: ⬤ | Divine Sense: ⬤⬤⬤  | Lay on Hands: 10 | Spell Slots: 1⭘⭘
[5] Eikka - 17/17 HP - 16 AC - Channel Divinity: ⬤ | Relentless Endurance: ⬤ | Spell Slots: 1⬤⬤⬤
[6] Snerp - 13/13 HP - 13 AC - Bardic Inspiration: ⬤⬤ | Spell Slots: 1⬤⬤⬤
[6] Undead Elisabeth - Bloodied


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I'm  counting  on  my comrades  to finish  this .  (Dodge)
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Fire another arrow
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@drafterman
Eikka strikes low with her mace.