Quasi Dungeons and Dragons

Author: drafterman

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While the rest of the group attempts to divine knowledge about vampires and how to deal with them, Grahf heads to the church and flags down Lucien. When Lucien discovers what Grahf has, he hurries up with his current sermon and ushers the patrons out of the church.

Moving the podium he reveals a secret door leading to the crypt of St. Andral and encourages Grahf to place the bones in the church.
Earth
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(Eh? I have a choice not to place the bones? Whatever.)

Grahf removes the bones and neatly places them in the crypt.
TheDredPriateRoberts
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@Earth
(makes you wonder why he didn't do it himself....guess you may find out)
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@Earth
(You have the choice to do whatever you want. Your character does nothing unless you choose for him to do it)
Earth
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@drafterman
(So I can go nuclear and burn the town down?)
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As Grahf does so, the bones begin to glow. A golden glow pulses out from the bones and washes over the church. Even as the light fades, the interior of the church seems just a tad bit brighter, and the air feels a tad bid cleaner.

GAME PAUSED - LEVEL 5 REACHED
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@Earth
(Well, you can try, but actions have consequences)
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@secularmerlin
@Buddamoose
@Earth
@TheDredPriateRoberts
@kindertina
(Note: If you have yet to do so, now is the last chance to make use of your free re-reroll/respec)

Eikka
  • Proficiency Bonus increases to +3
  • Destroy Undead: Your Turn Undead ability will now destroy weaker undead.
  • Gain 2 level 3 spell slots
  • Can now prepare up to 7 spells up to level 3
  • Gain nondetection and speak with dead as automatically prepared 3rd level spells
  • Eldritch blast now produces two beams instead of one. You may target two different creatures or the same creature twice with a single casting
Grahf
  • Proficiency Bonus increases to +3
  • When you take the Attack Action on a turn, you may attack twice
  • Gain 1 level 1 spell slot
  • Gain 2 level 2 spell slots
  • Gain warding bond and zone of truth as automatically prepared 2nd level spells
  • Lay on Hands increases by 5
Luraxt
  • Proficiency Bonus increases to +3
  • Gain 2 level 3 spell slots
  • Choice: Add two Wizard Spells to your spell book, up to level 3
  • Can now prepare up to 7 spells
  • Firebolt damage increases to 2d10
  • Ray of frost damage increases to 2d8
  • Gain the ability to cast darkness once per day.
Roberts
  • Proficiency Bonus increases to +3
  • When you take the Attack Action on a turn, you may attack twice
Snerp
  • Proficiency Bonus increases to +3
  • Bardic Inspiration die increases to d8
  • Font of Inspiration. You regain all expended uses of Bardic Inspiration when you finish a short or long rest
  • You gain 2 level 3 spell slots
  • Choice: 1 Bard Spells, up to level 3
Player Summaries:
✶Eikka -  38/38 HP - 16 AC - Channel Divinity: ⬤ | Relentless Endurance: ⬤ | Spell Slots: 4|3|2
Grahf - 44/44 HP - 16 AC - Breath Weapon: ⬤ | Divine Sense: 3  | Channel Divinity: ⬤ | Lay on Hands: 20 | Spell Slots: 3|2
Luraxt - 27/27 HP - 13 AC - Arcane Recovery ⬤ | Spell Secrets ⬤ | Spell Slots: 4|3|2
✶Roberts -  44/44 HP - 18 AC - Action Surge: ⬤ | Second Wind ⬤ | Spell Slots: 3
✶Snerp - 28/28 HP - 13 AC - Bardic Inspiration: ⬤⬤ | Feather Fall ⬤ | Spell Slots: 3|3|2



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Detect Poision and Disease
Branding Smite, Find Steed

TheDredPriateRoberts
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@drafterman
(Attack Action once per day or every turn?  tried looking it up but wasn't very clear because it says I have to take it, which seems I have to state it, thus seems limited)
free re-reroll/respec
(what's that?)

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@TheDredPriateRoberts
(It's not limited. So whenever you take the attack action on a turn, you get two attacks. So if you use action surge to get another action, that'll be four attacks total in a single turn)
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@drafterman
Nice, I'll choose Dispel Magic, and switch my make friends cantrip to major image 👍. 
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@Buddamoose
(When you swap out spells it has to be a spell of 1st level or higher)
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Lulz, +7 perception, +8 persuasion. That's just seems OP af 😂😂
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@drafterman
Kinder gets faerie fire as well as darkness(1x a day) at this level right? If so, I'll switch out faerie fire for major image then.
Earth
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Anyone wanna try to fight the Hags again? Maybe we can ask if anyone have silvered weapons or w/e.
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@Earth
(at some point sure, though without effective weapons my extra attacks against resistant creatures still aren't much good)
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@Earth
(I'd prefer to hold off on the hags till i get my first couple of magical secrets at 6. One of the ones I'll be choosing is counterspell, then I'd feel alot better about taking them on again tbh.)

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(Anyone got the list of the tarot card readings?)
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@Earth

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@TheDredPriateRoberts
(👍)
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@secularmerlin
@Earth
@TheDredPriateRoberts
@kindertina
(I think placing the bones back might have countered the planned attack. But like Roberts said we have some time before they were planning to attack. I think we should go explore the areas around town to pull in some gold so we can silver weapons for everyone, then come back in the afternoon while its still daytime tomorrow and take care of them. We can camp out overnight out of town once tired. Maximize time exploring. 

Go fetch the hunters then head out? We should still have plenty of time to get em. I would make sure the priest super secures that location so the bones don't get taken.  And also shut the church overnight and let's nobody inside(vampires have to be invited in.) just as a precaution in the interim tbh. 

Either we take care of the vamps now, or do it tomorrow. I say tomorrow tbh, we can start getting our weapons silvered when we come back, stake and take care of vamps in the interim. Then festival and then take our time exploring more if need be while we wait for them to be finished? Or just chill in town with a weeks worth of downtime if Drafter allows us?)

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@Buddamoose
(Sure. I kinda want to find out more about the tarot card readings. Maybe they mean something to someone. The mad mage might know something?)
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@Earth
(he possibly might. Might as well check it out while we're exploring. Lake has wolves too, so we can hunt and search for the mad mage same time.)
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@Buddamoose
(sounds good, maybe we stay at the church, make it our new inn for now, keep watch of the bones)
Earth
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Can we go to Krezh next?
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@drafterman
"Whenever you gain a level in this class, you can replace one of the wizard spells you know with another spell of your choice from the wizard spell list."

I would like to swap chromatic orb for absorb elements
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What happened to the book we had?
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@Earth
(probably in one of our inventories)
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@TheDredPriateRoberts
(The reroll/respect is the ability to change any thing about your character, up to a complete rebuild. Budda have used theirs Earth)