Choose Your Role DP1

Author: Lunatic

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Lunatic
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Game Setup:

This will be an open setup. Think of the role category as your character, and your role as your role. All players in this game were given choices prior to the start of the game for their role. That said, the game has the potential to be pretty crazy depending on what roles and counters were picked, or there could be a potential for misbalance, the game balance was entirely determined by player choice, though with the concept I tried to put as many balancing measures as I could with the theme setup, there is inevitably scenarios where one side could be stronger than the other. So don't blame me too hard if this one flops, but it's an experimental idea I've had for a while.

There are no third parties in this game. This is a 2 v 7 town/mafia game only. All lynches will flip immediately after death. As usual, roles may exist outside of normal, roles I self created, or roles could have flavors or mechanics that work differently from popular sites like mafiascum, epicmafia, or mafiauniverse. If you have questions about your role PM or it's mechanics, please message me as I won't answer questions about unflipped roles publicly. Most answers about how a hypothetical role in the game would work that is not your own will be answered as follows. "I am sorry but I cannot answer your question as it involves mechanics about hypothetical roles". This isn't done to be annoying or to be a pr1ck or anything, I have just hosted tons of games and have seen many ways people will use answers like this to "town confirm" other players based on their perception of mod psyche, and it just caused too many issues for either side, so I don't really mess around with it anymore. 

7 of the following 9 Role Categories belong to the town. Mafia will have role options to pick from not on this list however.

The following categories are:

Protective
Investigative
Manipulation
Negative Utility
Killing
Role Prevention
Voting
Passive
Communication

Living Players: 

1. iLikePie5
2. Whiteflame
3. Casey
4. Earth
5. Savant
6. Wylted
7. Austin
8. Vader
9. Greyparrot

With nine players alive, it takes 5 votes to reach a lynch. The day phase ends in 72 hours barring no extension requests, or at 1/21/25 @ 4:00PM CST. Good luck everyone, have fun!
Lunatic
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@Earth
@whiteflame
@ILikePie5
@Savant
@Casey_Risk
Day phase 1
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@Greyparrot
@Vader
@AustinL0926
@WyIted
DP1
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First
Vader
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Hello everyone. Checking in for the time being
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@Savant
Let's go!

VTL Savant

Welcome back! Been a while since you've played a game with us.
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@Casey_Risk
Well, it's good to be back. Might take a while to get back into the rhythm, but I'll probably look back over some past games.
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Unvote

I feel bad for whoever got the negative utility role. Imagine getting the choice to pick which role you wanted out of a whole list, and all of them suck.
Vader
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This is going to be an interesting. I feel like behavior analysis is going to play a huge part in this game and I am pretty unfamiliar with some of the players games
Savant
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@Vader
@whiteflame
@ILikePie5
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If I had to guess, "Manipulation" and "Killing" are probably mafia categories. If we all claim, we might be able to single them out that way.

Anyway, here's a list imo from most likely town to most likely mafia:

1. Protective
2. Investigative
3. Voting
4. Passive
5. Negative Utility
6. Passive
7. Role Prevention
8. Killing
9. Maniputlation

Only nonconfirmable town roles that mafia could claim are passive and negative utility. This might be an easy win.
Savant
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Wait I missed one. Here's updated list:

1. Protective
2. Investigative
3. Voting
4. Communication (if confirmable)
5. Passive
6. Negative Utility
7. Role Prevention
8. Killing
9. Manipulation



Casey_Risk
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@Savant
If I had to guess, "Manipulation" and "Killing" are probably mafia categories. If we all claim, we might be able to single them out that way.
We absolutely should NOT all claim, what? Terrible idea imo. I think that a majority of the roles are potential mafia roles. Protective and Investigative are both almost certainly town, on that I agree, but I think Killing is also likely town, because it's redundant for the mafia to have a killing role -- simply by being a part of the mafia, you can kill. I suppose the setup could be such that the killing role is assigned to specifically one player as long as they're alive, but I don't think we can assume that.

So, protective, investigative, and probably killing are all town. Everyone else could be either. No one should be claiming their role category this early, except maybe neg utility.
Savant
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@Casey_Risk
simply by being a part of the mafia, you can kill. I suppose the setup could be such that the killing role is assigned to specifically one player as long as they're alive, but I don't think we can assume that.
I was thinking along the lines of strongman. I guess voting could be mafia, but something like communication seems like it would be more useful to town if it's confirmable. I don't think mafia would get neg utility or passive since they only have two members.
Vader
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@Savant
If I had to guess, "Manipulation" and "Killing" are probably mafia categories. If we all claim, we might be able to single them out that way.

Anyway, here's a list imo from most likely town to most likely mafia:

1. Protective
2. Investigative
3. Voting
4. Passive
5. Negative Utility
6. Passive
7. Role Prevention
8. Killing
9. Maniputlation

Only nonconfirmable town roles that mafia could claim are passive and negative utility. This might be an easy win.

In theory you are right but I am going to push back. Not to modpsyche but Luna is definetly the type of mod to make investigative a mafia role. I wouldn't think too much ahead of it and just try to push behavior rather than theorizing at this point.
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@Savant
I was thinking along the lines of strongman.
Could be, I guess I see where you're coming from there. Can you think of any other killing roles that are typically mafia, though? I was thinking along the lines of Vigilante and Bookie, personally.

I don't think mafia would get neg utility or passive since they only have two members.
Maybe. I do think those roles are less likely to go to mafia than other roles, but it all depends on how strong the partner is. Also, remember that "Mafia will have role options to pick from not on this list however." So presumably one or both partners will have a power beyond their role category. Passive can also include stuff like Ascetic, which is not bad for a mafia ability.
Vader
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@Casey_Risk
Bookie,
I've never seen a bookie be used in the game before... Has any other mod used it? I looked it up on Wiki and seems interesting 
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@Vader
In theory you are right but I am going to push back. Not to modpsyche but Luna is definetly the type of mod to make investigative a mafia role.
Something like Mafia Scout then? I could see that, though I'd also have to believe that the town has no investigative role of its own, which feels a little hard to believe. Though I agree that we should probably be focusing more on behavior. Right now, I have a slight townlean on Savant. His efforts to try and solve the game quickly feel genuine to me.
Savant
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@Casey_Risk
Mostly it was because I thought the other roles were very unlikely mafia. Thinking back though I think there might be some mafia voting roles. Really depends how confirmable they are.
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@Vader
I've never seen a bookie be used in the game before... Has any other mod used it? I looked it up on Wiki and seems interesting 
I know Pie has used it in at least one of his games before. It's what Moozer claimed to have in Luna's Recycled Roles, though he was actually a 3P Lyncher.
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@Savant
Mostly it was because I thought the other roles were very unlikely mafia. Thinking back though I think there might be some mafia voting roles. Really depends how confirmable they are.
Role confirmation ≠ affiliation confirmation. This is something that's been pretty well-established by now. We can't treat someone as town just because we know they're not lying about what their role does, unless it's extremely unlikely that their role is a mafia one.
Savant
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@Casey_Risk
Some roles seem pretty unlikely to be mafia. Like talking to any person at night. I don't see Luna going that far to try and throw us off.
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@Savant
Some roles seem pretty unlikely to be mafia. Like talking to any person at night. I don't see Luna going that far to try and throw us off.
You should check out Indian Politicians Mafia in that case.
Earth
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I don't think claiming is terribly smart.  I can confirm my role, but I rather wait.
Greyparrot
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@Casey_Risk
No one should be claiming their role category this early,
Challenge accepted.

I have a one-time ability to undo a lynch. After someone is lynched and their role is revealed, I can use my power to bring them back into the game. However, they’ll return as an ordinary vanilla townie. This ability (obviously) cannot be used on mafia members.
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@Savant
out of these: 

Investigative
Manipulation
Negative Utility
Killing
Role Prevention
Voting
Passive
Communication

Do you think any of those could be mafia?

Savant
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@Greyparrot
Yes, probably role prevention, manipulation, or voting.
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@Greyparrot
Can you use your role the day they are lynched?
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@Greyparrot
I have a one-time ability to undo a lynch. After someone is lynched and their role is revealed, I can use my power to bring them back into the game. However, they’ll return as an ordinary vanilla townie. This ability (obviously) cannot be used on mafia members.
That's interesting. I haven't seen a role like that in a game I've played before. Does the player you resurrect come back for only a limited time or the rest of the game? Because if it lasts for the rest of the game, that seems stupidly powerful.
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@Savant
Yep!

The day will end as usual, with the thread closing and transitioning into the night phase. However, the lynched player will remain alive as a vanilla townie. This action is performed during the daytime.
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@Casey_Risk
I guess having 1x and also vanilla conversion makes it less strong.