Rules
- Please treat your fellow players with respect. This game can get heated at times, but toxicity, harassment, and personal insults will not be tolerated.
- Do not talk about this game while it is ongoing outside of the threads that I have created for this game. Do not discuss other ongoing games in this thread.
- Cryptography/illegible/tiny text is forbidden. Breadcrumbing is fine and does not break this rule.
- Provable randomness is not allowed. You can use random.org to make decisions and you can say "I used random.org," but you cannot post screenshots of your results.
- You may not directly quote any private communication. This includes Role PMs, investigations results, PT messages, etc. You may paraphrase if necessary.
- Once you're dead, you may no longer post in the thread or in any PTs you have access to.
- Play to your win condition and remember to have fun.
- Use the the edit feature will result in a modkill.
Activity & Deadlines
- Prods will be issued after 24 consecutive hours without posting. Prodded players will have 12 hours to post content in the thread before I look for a replacement.
- Prods will be issued through DebateArts' messaging system.
- If you anticipate being gone longer than 36 hours, then you may declare Vacation / Limited Access either in the game thread or through PM.
- Day 1 will have a deadline of 4 days. Day 2+ will have a deadline of 3 days. Extensions may be granted if players request and I see it fit.
- Night Phases will have a deadline of 24 hours. There will be no extensions for the night phase, but I can accelerate the night if every living player requests it.
Voting, Lynching & Night Actions
- Votes must be made in bold, such as: [Vote: Lucky], [Lucky], [VTNL].
- No tricks, if I think it's a vote, I'm counting it as one.
- A player is lynched if they receive a majority of votes (50% of players alive + 1, rounded down).
- Once a majority vote is reached, the game enters Twilight and any unvotes/votes will not count.
- If a majority vote is not reached by the end of the deadline, then no one will be lynched.
- Night actions must be submitted to me by the end of the deadline. If you don't submit an action by the end of the night, then you will forfeit your night action.
Miscellaneous
- If you need to replace out for whatever reason, please do so by PMing me. Do not replace out publicly in the thread or threaten to replace out.
- Once a replace out request has been made public, the player must stop posting as they are no longer in the game. Players who request replacement are not allowed to rescind their request
- Make sure you bold all requests to me or if you need to get my attention. I may make a mistake here and there, so don't be afraid to correct me.
- Punishment for breaking these rules will depend on the severity of the rule broken. Modkills will only be used in extreme situations.
- Do not abuse any loopholes you may find in my ruleset. If you find one, then I'll just change it to work around the loophole.
- I'm the mod, so what I say goes. Any situations that come up not explicitly stated in this rule set will be dealt with as I see fit.
Setup Information
I am unaware of how to copy images into DebateArt, so please use the above links to access a chart graphing all possible setups. Further explanation below:
Each NewD3 Game will be given a setup that incorporates one mafia role from the top of a column, and then two town roles from a row below the selected mafia role.
The remaining six roles will be filled in by one mafia goon and five vanilla townies appropriately, to create a 2-mafia and 7-town setup.
All NewD3 games use the Natural Action Resolution system for determining Night action effects. Mafia Roleblocker action takes precedence over a Town Jailkeeper action should that apply.
Mafia are able to communicate in their Private Topic at all times.
Sample role PMs are provided in the setup link.
The roles and their distribution were randomized exactly 1 time.
List of All Possible Setups
Column A & Row 1: Mafia Roleblocker, Mafia Goon, Town Cop, Town Doctor, Vanilla Townie x 5
Column A & Row 2: Mafia Roleblocker, Mafia Goon, Town Jailkeeper, Town Tracker, Vanilla Townie x 5
Column A & Row 3: Mafia Roleblocker, Mafia Goon, Town Mason x2, Vanilla Townie x 5
Column B & Row 1: Mafia Rolecop, Mafia Goon, Town Tracker, Town Friendly Neighbor, Vanilla Townie x 5
Column B & Row 2: Mafia Rolecop, Mafia Goon, Town Jailkeeper, Town Friendly Neighbor, Vanilla Townie x 5
Column B & Row 3: Mafia Rolecop, Mafia Goon, Town Tracker, Town Doctor, Vanilla Townie x 5
Column C & Row 1: Mafia Goon x 2, Town Cop, Vanilla Townie x 6
Column C & Row 2: Mafia Goon x 2, Town Jailkeeper, Vanilla Townie x 6
Column C & Row 3: Mafia Goon x 2, Town Mason x2, Vanilla Townie x 5
Lunatic has died in the night. He was a Vanilla Townie.
Living Players
warren42 (Replaced Airmax1227)
Danielle
coal
sui_generis
oromagi
Dead Players
Objectivity - Vanilla Townie - Modkilled Day 1
Ragnar - Town Cop - Killed Night 1
Speedrace (Replaced Zaradi) - Vanilla Townie - Lynched Day 2
Lunatic - Vanilla Townie - Killed Night 2