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@Lunatic
Although that would have been weird if you fake claimed doc only for me and I died NP3.
There is no actual point to lynching me, even if the hammer somehow didn't go through. If it didn't go through for some reason, I am basically useless and a waste of a lynch, since no one would ever vote grey again now that he's town confirmed.VTL Lunatic
I end DPs and judge activity by votes. DP only ends when there is a majority lynch AND everyone is voting -OR- due to time limit.
We will see what Speedrace says I guess. I personally think that rule is pretty dumb, and ruins the excitement/strategy around quick hammering, punishing active players with the inactive. Regardless, if I lose i guess I'll take take the 3rd place and try to help town. I almost did that option anyway, and was severely tempted to just straight up claim 3rd party from the get go.Haha! This is so funny. Lunatic just pulled a brilliant gambit that worked, but he just lost because he didn't read the rules.
This explains the balance issue. GP being suicidal was to counterbalance Lunatic being a lyncher.
So can we stop screwing around now and focus on the bullish vs pie train? Please? Thank you.
We will see what Speedrace says I guess. I personally think that rule is pretty dumb, and ruins the excitement/strategy around quick hammering, punishing active players with the inactive.
I agree with this. I find it extremely annoying when players make assumptions about bastard modding, and complain about balance in the first day phases without full knowledge. Mod can't defend himself either without inadvertently giving something away either, so he's just taking abuse for no reason.Holy crap, it is almost like the whole time me and drafter have been going on about how balance analysis is retar- *ahem* not useful because of the possibility of there being features that town is not aware of was actually fucking spot on.
didn't see the one on pie. Brief reminder or link?
I agree with this and I feel kind of dirty for "tricking" you in such a way but, you know... I got a wincon I need fulfilled.
I feel like quickhammers are risky and strategical, which is what makes them fun. Agree to dis-agree I guess.I like the rule because it prevents winning via quick hammers like this and forces scum to play more strategically