Chess > Board Game Of Your Choice
The debate is finished. The distribution of the voting points and the winner are presented below.
After 5 votes and with 9 points ahead, the winner is...
- Publication date
- Last updated date
- Type
- Standard
- Number of rounds
- 3
- Time for argument
- One week
- Max argument characters
- 10,000
- Voting period
- Two weeks
- Point system
- Multiple criterions
- Voting system
- Open
Chess is my favorite board game. Let's see yours's.
CHESS = a board game of strategic skill for two players, played on a chequered board on which each playing piece is moved according to precise rules. The object is to put the opponent's king under a direct attack from which escape is impossible ( checkmate ).
RULES:
1. No new arguments are to be made in the final round.
2. Definitions are agreed upon and are not to be contested.
3. Rules are agreed upon and are not to be contested.
4. Sources can be hyperlinked or provided in the comment section.
5. A breach of rules 1-5 should result in a 1 point penalty.
6. No Kritiks.
7. Bones cannot participate (Due to me being sick of losing elo XD)
8. A breach in rules 6-8 should result an instant loss.
FRAMEWORK:
PRO: Will argue that Chess is the best board game out there.
CON: Will argue that another board game is better.
R1: Opening Statements.
R2: Rebuttal and Defense
R3: Closing Statements.
Another way to think of it is to compare Go to chess, which in the '90s was hard enough to imagine AI mastering before IBM came along. After the first two moves of a Chess game, there are 400 possible next moves. In Go, there are close to 130,000."The search space in Go is vast... a number greater than there are atoms in the universe," Google wrote in a January blog post about the game.
While there appears to be no correlation between the number of games played and the number of draws that occur at high-level chess, draws are still the most frequently seen result in the game of chess. Whether or not tournament directors will be able to change this through shorter time controls or other methods is up for debate. However, it can be assumed that only when there is a lack of information, there is a significantly high number of draws at the highest levels. For the years 1971 until the early 1990s, not a lot of games were collected. While there is a high number of draws, it cannot be assumed that the number of games collected is the cause of the number of draws, because of the lack of data. However, from the 1990s onward, the relative percentage of draws each year stabilizes to around 50%. We can, therefore, conclude that with a higher number of collected games, there will be a more consistent number of draws.
We created AlphaGo, a computer program that combines advanced search tree with deep neural networks. These neural networks take a description of the Go board as an input and process it through a number of different network layers containing millions of neuron-like connections.One neural network, the “policy network”, selects the next move to play. The other neural network, the “value network”, predicts the winner of the game. We introduced AlphaGo to numerous amateur games to help it develop an understanding of reasonable human play. Then we had it play against different versions of itself thousands of times, each time learning from its mistakes.Over time, AlphaGo improved and became increasingly stronger and better at learning and decision-making. This process is known as reinforcement learning. AlphaGo went on to defeat Go world champions in different global arenas and arguably became the greatest Go player of all time.
AlphaGo uses deep learning and neural networks to essentially teach itself to play. Just as Google Photos lets you search for all your pictures with a cat in them because it holds the memory of countless cat images that have been processed down to the pixel level, AlphaGo’s intelligence is based on it having been shown millions of Go positions and moves from human-played games.The twist is that DeepMind continually reinforces and improves the system’s ability by making it play millions of games against tweaked versions of itself. This trains a "policy" network to help AlphaGo predict the next moves, which in turn trains a "value" network to ascertain and evaluate those positions. AlphaGo looks ahead at possible moves and permutations, going through various eventualities before selecting the one it deems most likely to succeed. The combined neural nets save AlphaGo from doing excess work: the policy network helps reduce the breadth of moves to search, while the value network saves it from having to internally play out the entirety of each match to come to a conclusion.This reinforced learning system makes AlphaGo a lot more human-like and, well, artificially intelligent than something like IBM’s Deep Blue, which beat chess grandmaster Garry Kasparov by using brute force computing power to search for the best moves — something that just isn’t practical with Go. It’s also why DeepMind can’t tweak AlphaGo in between matches this week, and since the system only improves by teaching itself, the single match each day isn’t going to make a dent in its learning. DeepMind founder Demis Hassabis says that although AlphaGo has improved since beating Fan Hui in October, it’s using roughly the same computing power for the Lee Se-dol matches, having already hit a point of diminishing returns in that regard.
There are board games with complete information available to both players and ones with incomplete information. Chess and Go are both games that involve complete information, nothing about the game’s unfolding has a situation where there’s anything mysterious or hidden to any players, of course this is only really true if both players know enough about the game and are equally intelligent and attentive as well as lusting for victory.Chess is overrated and well known, it’s the ‘logic game’ and most who push for it being supreme tend to think that all other board games are inferior to Chess at exploring logic but the game Go is irrefutably superior to Chess in every level of logic, you may argue it’s a different type of logic though and I’ll go into that in my next point.
Chess is a logic game. It is a war game. It is a classic game.
If you accentuate the popularity of Chess, I'll probably take Monopoly or could even troll and go for snakes/chutes and ladders. - RM
Go revolves around many twists and turns, you are never in a situation where you 100% know for sure what you’re doing is optimal (apart from getting corner spots, that’s usually always optimal). The game of Go flows with many back and forths if both players are good at it, both on the edge of their seats (as are the spectators) since quite literally no human brain quite knows who really is going to win (this is of course only true if both are extremely good or equally poor, if one if very supreme at Go, then you do pretty much know they’ll win but it’s still far more interesting to see it unfold than Chess from a strategic standpoint).
- Go is too complicated to be enjoyable among commercial standards.
- Games are too long to be exciting.
- AlphaGo is inferior to AlphaZero.
- My opponent has not made a point to any of these, so I extend all.
My point isn't to make you feel bad, it's criticism which should be able to help you grow.
Oh just had an idea for if doing this again and someone mentions the Netflix movie: twist such around using sexy chess clips from said movie, thereby giving the audience a reason to prefer Chess (I do strongly prefer chess, but I do my best to check my feelings at the door when reviewing a debate).
Now you're just making me feel bad 😔
He even outright lied about firstly the relative popularity of Go (in the 'Eastern' or mainland Asia it's extremely popular, just as respects as Chess is if not more so) and secondly, Chess tournaments last days, hours at a time, idk where he got the idea it's 90 mins max.
At the point of writing my Round 2 I got too bored to continue. He'd even violated the Kritik rule but explaining that would be a drag and just anger him while maybe also angering voters. His entire case is that popularity can kritik absolutely all other elements of a board game's value, that is his core case.
To be honest though, I have no idea how or why but I think I am finally becoming a less argumentative person. As in, I am changing as a person even IRL. I've begun to understand that proving someone wrong is a largely taxing and futile task if you can't prove them wrong with results/actions. If I have to explain to you why you are wrong and can't quickly 'show' you then far more often than not what will ensue is a waste of my time and energy and even worse can leave you respecting me and my outlook less than before.
Here is a round by round development of my analysis...
R1:
I.
Pro: Chess is old and popular.
Con: Go is also old.
II.
Pro: Chess is popular.
Con: Chess would have died if not for Covid and Netflix.
III.
Con: Chess is not the "ultimate logic board game" (pro did not make that claim, as much as he probably should have). This is because Go has vastly more possible moves, resulting in it being much harder; and subsequently better AI's are developed for it.
R2:
I.
Pro R1: Chess is old and popular.
Con R1: Go is also old.
II.
Pro R1: Chess is popular.
Con R1: Chess would have died if not for Covid and Netflix.
III.
Con R1: Chess is not the "ultimate logic board game" (pro did not make that claim, as much as he probably should have). This is because Go has vastly more possible moves, resulting in it being much harder; and subsequently better AI's are developed for it.
Pro R2: Never spoke so highly of chess, and some replies to the comment section? Then an assertion that complexity marks an inferior game... Ah the complexity of the AI means players aren't able to learn from it as well with a YouTube blogger a source (seriously, this is against an explanation of chess computers using brute force instead of on the spot learning which Go computers use).
R3:
I.
Pro R1: Chess is old and popular.
Con R1: Go is also old.
II.
Pro R1: Chess is popular.
Con R1: Chess would have died if not for Covid and Netflix.
III.
Con R1: Chess is not the "ultimate logic board game" (pro did not make that claim, as much as he probably should have). This is because Go has vastly more possible moves, resulting in it being much harder; and subsequently better AI's are developed for it.
Pro R2: Never spoke so highly of chess, and some replies to the comment section? Then an assertion that complexity marks an inferior game which takes longer to play... Ah the complexity of the AI means players aren't able to learn from it as well with a YouTube blogger a source (seriously, this is against an explanation of chess computers using brute force instead of on the actual learning which Go computers use).
Con R2: Forfeiture.
Pro R3: Extend... (while new arguments were not allowed, expansion of the computer point to put the chess point into the lead would have been ideal)
Con R3: Forfeiture.
Kinda disappointed that RM forfeited two rounds. When I saw the debate's resolution my first thoughts were on Con bringing up Go and RM did just that.
Thanks!
Of course RM picks a game that few people know about.
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>Reported Vote: Intelligence_06 // Mod action: Removed
>Voting Policy: info.debateart.com/terms-of-service/voting-policy
>Points Awarded: conduct to con
>Reason for Decision: forfeiting most of the rounds is not something to do in a debating match.
>Reason for Mod Action:
The voter scored points to the inverse of their own analysis. The vote has been removed to enable them to revote at their discretion.
**************************************************
Well, it seems like I have voted incorrectly. I think it would be just to remove my vote in place for a better one.
You voted for the wrong person, I think. RM = CON, Deadfire = PRO. RM forfeited most the rounds, so you should have given PRO the conduct point.
Chess is the ultimate logic game. Logic is a skill that belongs in every other skill
Checkers is better only cause I'm too lazy to memorize all the piece's moves.
Nope. Monopoly.
Chess unreliable represents war in the past that doesn’t make sense now because we have tanks and stuff.
Monopoly actually represents normal-day capitalism. At least better than Chess representing anything.
Fair enough. I'll find a way to outmaneuver you
There is no rule saying I need to say the board game, if you accentuate the logic of Chess, I'll agree with your points and push for the board game Go.
https://en.wikipedia.org/wiki/Go_(game)
If you accentuate the popularity of Chess, I'll probably take Monopoly or could even troll and go for snakes/chutes and ladders.
If you decide to go all-round and mention how Chess has even starred in movies, I'll disagree with your points, I'll go for the game of Risk and explore how much more it's affected the world than Chess.
This resolution and the ruleset don't box the opponent into anything that Pro isn't himself further boxed into, which makes this a secure win if I try my best as I'm also sure something like this will actually get votes and be worth my time and effort.
Fair enough, give me some time to make a argument. Also, mind telling me your board game?
Then it should be easy for you
I thought you were bored of formal debating.....