1500
rating
4
debates
50.0%
won
Topic
#232
Electro Dragon is Good
Status
Finished
The debate is finished. The distribution of the voting points and the winner are presented below.
Winner & statistics
After 1 vote and with 4 points ahead, the winner is...
That-one-Noob
Judges
Username
9 debates /
135 votes
Voted
Parameters
- Publication date
- Last updated date
- Type
- Standard
- Number of rounds
- 3
- Time for argument
- Three days
- Max argument characters
- 30,000
- Voting period
- Two weeks
- Point system
- Multiple criterions
- Voting system
- Judges
1483
rating
5
debates
30.0%
won
Description
Stuffyhjku5erdsxdfcgvhjb
Round 1
I say that electrodragon is really good because it resets, it strikes up to three units, and does 57 *3 damage per second.
This means that decks that use sparky are screwed because it can reset the sparky at a safe distance in the air. Giant Sparky is going to not work anymore because of the combination of being in the air and hitting up to three targets, and the fact that it resets. The damage it does is enough to kill the support units reset the sparky and deal chip to the giant. This leaves with at least 4 elixir to deal with the giant and kill it. Off of that you can start a good counter push. Inferno tower can be countered if there are no spam cards to tank for the 3 shots and reset, but by that time the tank card will probably get to the tower. Inferno tower won't be completely done, but if they have electrodragon don't rely on inferno tower for your defense.
This means that many of the decks that are in the meta right now will cycle out for different ones. This shows that this is a balanced and good card.
Forfeited
Round 2
Forfeited
Forfeited
Round 3
extend argument
The Electro Dragon, even though it resets inferno dragon and sparky, is a terrible card, it
- Does only 57 dmg per second, less than most cards
- Can activate king tower
- Is easy to kill
Sources: Clash Royale