Mafia Discussion: Do you prefer a perfectly balanced game, or a semi-crazy swingy game?

Author: Lunatic

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Lunatic
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I am interested in the mafia communities opinion on this matter, because my opinion has sort of changed on the subject. I used to prefer better balance but lately I think I like the idea of role crazy a little bit. I mean I think every mod should strive to balance the game as much as possible, and at least try not to leave one side a glaring strength or weakness. But it's rare that it won't be argued in an endgame that a game isn't balanced anyway.
Would you rather have an all vanilla/goon game (which I guess is as close as you can get to perfect balance) or a game where most or all players actually have a night action?

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@Lunatic
If I had to choose one or the other, I would pick a game where most or all players have a role. If I didn't have to choose one, I would pick both with games in the middle as well. I think variety is good. If I were to mod a game, I would make it balanced with normal roles, but also throw in one or two weird or obscure roles as well.
Lunatic
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@SirAnonymous

You can sign up to be a mod via this list, ya know
SirAnonymous
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@Lunatic
I don't have time to mod a game right now.
Lunatic
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@SirAnonymous
You have to wait in line it could be a few months before it's your turn
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@Lunatic
I know, but I don't know that I'll have any more time a few months from now.
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@Lunatic
I wish neutral roles were used.
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@Greyparrot
What do you consider to be neutral roles? Examples?
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@drafterman
survivor is one...amnesiac is fun as hell. jester is fun.
Lunatic
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@Greyparrot
Neutral roles? Those like roles that can be town and mafia? or third party?
Vader
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@Greyparrot
Jesters

Guys I am mafia lynch me
Vader
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Heaters are so obvious in Town of Salem
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Jesters
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@Lunatic
Yes. 
oromagi
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Swingy games are only fun as counterpoint: a surprising change of pace. Having to learn an entirely new game dynamic every time out is fatiguing and it doesn’t give the group time to establish regular dynamics.  The way I remember it, the very traditional first games in the beginners series were often the most interesting - I was better able to discern patterns in the noise. 
Lunatic
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@oromagi
Honestly, I understand where you are coming from. For example, I think it would be cool to run a series of games based strictly on drafters open set up for quick fires. I feel like it would be a cool baseline for forming metas based on familiar patterns, as a core game design running along side normal-hosted mafia games. 
oromagi
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I haven’t looked at those QFs. 
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@Lunatic
That is the idea I had in mind. My first one was basically a beta test of that idea. Been thinking about running another with slight tweaks based on feedback.
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@drafterman
Sounds like a cool idea, hope to see it in motion.
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I absolutely loved doing my role madness game, and I was very happy that it was balanced so well. Balance is key, and otherwise it's great