Mafia and Angel Win!
Surviving Players:
Lunatic - You are the TAILOR. Below is a list of roles in the game. Each night you may choose one of those roles and visit another player. They will appear to all investigative roles to have the role and alignment of the role you chose. Upon death, they will appear to have the role and alignment of the role you chose.
The following roles are in the game:
Redirector
Tailor
Watcher
Bomb
Coroner
Angel
You win with the Mafia
SirAnonymous - You are the BOMB. If you are killed (other than by lynching), the person who killed you will die. You win with the Town.
Died in the Night
ILikePie5 - You are SirAnonymous's ANGEL. Once per game, during the Night Phase, you may protect your player. That player will be DEATH PROOF that Night Phase and the following Day Phase. You win if your player is alive at the end of the game.
Graveyard
Speedrace - Coroner - Town
Zaradi - Watcher - Town
Press - Redirector - Town
Night Actions
NP1:
Press - Redirect Speed to Zaradi
Lunatic - Waive all actions
Zaradi - Watch Lunatic
Speed - NA
Pie - Waive
NP2:
Press - Redirect Zaradi to SirAnon
Lunatic - Waive all actions
Speed - NA
Pie - Use Protection
NP3:
Press - Redirect Zaradi to Lunatic
Lunatic - Kill Zaradi, Waive Tailor
Speed - NA
NP4:
Lunatic - Waive all actions
Speed - Investigate Press
NP5:
Lunatic - Kill Pie; Waive Tailor
Thoughts
I want to thank everyone for engaging in what was essentially a beta test of roles and features I've been eager to try out for a while. So I would also appreciate any constructive feedback. My goal was to have all information available up front so there wouldn't be any confusion about how roles work.
There are some things I'm already thinking about changes, but I want to hear what other people think.
As far as game play, I think everyone played fairly well. Lunatic made strategic use of not killing and successfully kept suspicion off of himself.