Results:
1st place - yellow team
2nd place - red team
3rd place - blue team
Roles:
Red Team
Leader - Oromagi
Deputy - Club
Goon - Mharman
Blue Team
Leader - Cogent_Cognizer
Deputy - Wylted
Goon - Greyparrot
Yellow Team
Leader - Speedrace
Deputy - Warren42
Goon - ILikePie5
Actions:
NP 1 (FFA)
Oromagi - NK Greyparrot
Speedrace - NK Greyparrot
Cogent_Cognizer - NK Oromagi
Mod note: Mharman and Club both submitted a 'kill Wylted' action for NP 1. These actions were ignored due to neither of these players controlling their teams NK for this night.
NP 2 (FFA)
Club - NK Wylted
Speedrace - NK Cogent_Cognizer
Cogent_Cognizer - NK Club
DP 3
Lynch Mharman
My Opinion
I am slightly disappointed with this game. Did yellow deserve to win? eh, probably. Did blue and red both deserve to lose? Most definitely. Before the game started I did not expect people to be trying to form aliances DP1. When all the teams are even there is little incentive from a game theory perspective to not betray anyone you form an agreement with. I expected that earlier DPs would focus less on trying to eliminate certain teams and more on just avoiding friendly fire (NBSI rather than NRDS ROEs, in other words)
I think all Wylted and Greyparrot did by outting themselves DP 1 was draw a target on their back. From a leaders point of view the biggest worry was accidentally killing a teammate. By telling everyone their affiliation they essentially put up a huge billboard saying "it is okay to kill me, I am not your color so it won't hurt your wincon"
The two worst plays of this game in my opinion, were the DP 2 VTNL and Clubs choice of NK for NP 2.
The first mistake... DP 2 VTNL... As Cogent said yellow team was ahead at the beginning of DP 2 and VTNLing guaranteed their victory. Best move for red would have been to lynch yellow with blues help then shoot blue in the night. Best move for blue? Blue was pretty much screwed at the beginning of DP 2 because they were outnumbered and had already color claimed (only having one or the other of these problems can be worked through, having both of these problems guaranteed their defeat due to the fact that a yellow lynch would give red the NK and bulletproof yellow for the night thus forcing red to shoot blue).
The second mistake... NP 2 kills. What the hell was that all about? Both red and blue should have aimed for yellow this round. Pie and Warren were both claimed yellows, shooting either of them would have been the best move. Cogent shooting club was less dumb than club shooting Wylted but still...
It's easy for you to judge from the sidelines DD, what would you have done smart guy?
If I was in this game I would focus on avoiding friendly fire in the early DPs and advocate a DP 1 VTNL. This would be easy enough to do by simply pursuing role claims rather than color claims. If someone claims leader then all the other leaders at least know to kill that guy to guarantee no friendly fire. Might this get me killed if I am a leader or my leader killed if I am a follower? Probably. That is fine, leader is obviously the weakest role in this setup while deputy and goon are basically the same strength. My actions in later DPs would depend on my teams relative strength. If we are stronger then perhaps manipulate one of the weaker teams with the promise of an easy second place. If we are weaker then team up with the other weak team or lie low, depending on the exact situation.
Okay that's enough of me telling you all how dumb you are, now for the part where you tell me how dumb I am. Was there something I missed about this setup that made it not fun to play? What can I do to improve upon the concept of a 1v1v1 mafia game? Or should it not be improved upon and instead simply scrap the concept altogether? Let me know your thoughts please.